Third Person - Resurgency - SOCOM Maps - Set up Help

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tommyg9797
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Third Person - Resurgency - SOCOM Maps - Set up Help

Post by tommyg9797 »

How do you set up third person SOCOM/Resurgency Server?
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kraze
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Re: Third Person - Resurgency - SOCOM Maps - Set up Help

Post by kraze »

From my research, you should just need to enter these commands once entering a SOCOM server.

c_thirdpersonshoulder 1
c_thirdpersonshoulderaimdist 1000
c_thirdpersonshoulderheight 20
c_thirdpersonshoulderoffset 0
cam_idealdelta 0
cam_ideallag 0

You should also be able to put these into a config and manually execute that instead of each command.
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tommyg9797
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Re: Third Person - Resurgency - SOCOM Maps - Set up Help

Post by tommyg9797 »

Thanks so much for the quick reply!

One other question. How do i make it so the third person command/ third person footsteps/ third person crosshair etc. are always on my server. Is their a way to plug those commands into my control panel so the server is always third person....?
tommyg9797
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Re: Third Person - Resurgency - SOCOM Maps - Set up Help

Post by tommyg9797 »

Hi Kraze,

This is the code i found to set up a resurgency/socom server. Do i just remove whats in the server.cfg file and replace it with whats below..? Thanks for the help!

hostname "RESURGENCE - CUSTOM SERVER"
rcon_password "********"
sv_password ""

sv_cheats 0
sv_lan 0
sv_region 0
sv_thirdperson 1

fps_max 0
sv_minrate 128000
sv_maxrate 0
sv_maxupdaterate 128
sv_minupdaterate 128
sv_maxcmdrate 128
sv_mincmdrate 128

exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip
log 1

sv_tags "resurgence"
mp_theater_override "resurgence"
mapcyclefile "mapcycle_firefight.txt"
sv_visiblemaxplayers 32

mp_friendlyfire 1 // friendly fire
mp_friendlyfire_damage 1.0
mp_friendlyfire_damage_spawnarea 1.0

mp_tkpunish 1 // How to punish team killing ( 0 = none, 1 = warning, 2 = kill )
mp_autokick 1
mp_autokick_idlers 10
sv_hud_deathmessages 1 // death messages
sv_hud_deathmessages_spectator 1
sv_hud_scoreboard_show_score 1 // show k:d on scoreboard
sv_hud_targetindicator 1 // show friendly player names when looking at them
ins_bot_quota 5 // if set higher than 0, the server will add this many bots to each team
ins_bot_difficulty 2

mp_fall_damage_threshold 50
mp_player_spotting 0
sv_allow_suppression 0

sv_hud_targetindicator_party_color "132 150 28 255"
sv_hud_targetindicator_party_obstruct 0
sv_hud_targetindicator_squad_color "83 157 178 255"
sv_hud_targetindicator_squad_obstruct 0
sv_hud_targetindicator_teammate_color "83 157 178 190"
sv_hud_targetindicator_teammate_obstruct 0
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kraze
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Re: Third Person - Resurgency - SOCOM Maps - Set up Help

Post by kraze »

Based on that config, it looks like the only commands you'd need to add would be..

mp_theater_override "resurgence"

sv_hud_targetindicator_party_color "132 150 28 255"
sv_hud_targetindicator_party_obstruct 0
sv_hud_targetindicator_squad_color "83 157 178 255"
sv_hud_targetindicator_squad_obstruct 0
sv_hud_targetindicator_teammate_color "83 157 178 190"
sv_hud_targetindicator_teammate_obstruct 0
@Kraze^NFo> Juski has a very valid point
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
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