FTP MAP UPLOAD ISSUE

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Buster
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FTP MAP UPLOAD ISSUE

Post by Buster »

trying to up load to new dust2_cz and geting an error please help
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Nick|NFo
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Post by Nick|NFo »

You are getting that error because that default map is hardlinked to our system. Please email us regarding replacement of de_dust2_cz.
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Post by Buster »

ok what u need the map and server ip and what email i need to send to
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Nick|NFo
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Post by Nick|NFo »

Buster wrote:ok what u need the map and server ip and what email i need to send to
same email for all our support, rentals @ nuclearfallout.net (remove the spaces) :)

please send it from the email registered with the server and we know its you
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Post by Buster »

ok sent thanks
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Edge100x
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Post by Edge100x »

Unfortunately we can not allow replacement of default resources, due to the way our systems repair servers.

If you are trying to replace the file with a new version that just adds or removes entities (presumably that is the case, since otherwise it would force anybody trying to connect to the server to download the new map, and if so, you might as well just rename it), you would need to use a plugin such as stripper2 instead. stripper2 is nondestructive and does not require that the actual .bsp file be modified; it is also far more extensible.
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Post by Buster »

so i use stripper 2 to rename it
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Post by Buster »

so i rename the .bps and the .txt
what about the env files ext.
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Post by Edge100x »

stripper2 doesn't require that anything be renamed. stripper2 is a plugin that you would need to install on the server, and it reads configuration data from separate files that you would need to create and upload to the game server.

The best place to start with stripper2 is the readme included with the distribution. stripper2 may seem daunting at first, but once you get the hang of it you find it to be very powerful. For instance, in addition to using it for creating new spawn points, some of our customers have used it to spawn weapons on a map at random times, or put ad banners in a map in random places.
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