Players stuck...

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kitten
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Players stuck...

Post by kitten »

Hey all,

I have run into a snag where a map gets stuck and doesn't change. So people joining are frozen in place and can't rockthevote or anything.

Does anyone know what causes this?

I know at the end of the map the sv_maxspeed goes to "0" so the map will change...but then it doesn't and if people join the map after this...they can't move and the mp_timelimit gets reset.

Has anyone ever mentioned this before?

I am going to examine the deagmapmanage.sma and see if something in there needs to be adjusted.
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bOoya
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Post by bOoya »

You might want to check if there are any maps in your mapcycle.txt.
You should have at least 2 in there usually, even if its the same map twice.
kitten
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Post by kitten »

bOoya wrote:You might want to check if there are any maps in your mapcycle.txt.
You should have at least 2 in there usually, even if its the same map twice.
I have 198 maps in my mapcycle, But i have had this intermittent problem since I first got the server. It doesn't happen all the time. It can even go days without having the problem, but then you can have it occur two or three times in one day.
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bOoya
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Post by bOoya »

The only other time I've seen this happen is when the mapcycle.txt has no maps in it. A server repair has been known to fix problems like this in the past though, contact us on the Live chat in your control panel to set this up.
kitten
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Post by kitten »

Does the server need to be empty to perform the server repair?

I don't want people to get booted if the server is full.

Thanks for your help.
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bOoya
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Post by bOoya »

A repair will shut the server down for at most 5 minutes while it does its thing. To arrange this visit us in live chat.
freedomsquad
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Post by freedomsquad »

You need to make sure you shut off any other maps plugin but the main when timeleft.amxx nextmap.amxx and such need to be disabled for deagmapmange.amxx to work properly im pretty sure thats how i had to do it i use that myself and it works just fine
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Post by kitten »

freedomsquad wrote:You need to make sure you shut off any other maps plugin but the main when timeleft.amxx nextmap.amxx and such need to be disabled for deagmapmange.amxx to work properly im pretty sure thats how i had to do it i use that myself and it works just fine
Ya, I have found that when the round is about to end with one person and someone joins in the timelimit is reset but the the sv_maxspeed stays at 0.

I will see about disabling what you mentioned and see if that helps.

Thanks for your input! 8)
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Post by kitten »

If you remove timeleft.amxx, will you be able to still tell how much time is left on the map?
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Post by freedomsquad »

If you remove timeleft.amxx, will you be able to still tell how much time is left on the map?

No deagsmapmanage Has nextmap in timeleft bassically in one command for example
nextmap
A Vote will occur in 27 min. Say "nominations" for a list of nominations
I'm pretty sure u can use timeleft.amxx but makesure mapchosser.amxx is disabled and nextmap.amxx because like i just showed u deagsmapmanage has its on nextmap.amxx or whatever in it
so just try disabbling those found in your plugins.ini and you should be allset I actually had to delete the amxfile mapchooser.amxx because when ever i restarted my server i enabled again and it was pretty annoying having that vote come up and the deags vote right after lol
freedomsquad
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Post by freedomsquad »

If you remove timeleft.amxx, will you be able to still tell how much time is left on the map?
yes it shows it when you type nextmap.

just making my reply more clear then the first one lol
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