Maplist: Both Rush AND Conquest ?
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Maplist: Both Rush AND Conquest ?
Apologies in advance if the answer to my question has already been answered; just wondering if we'll be able to "blend" game modes to offer both Rush and Conquest ? Like for instance have 4 Rush maps, and 2 Conquest maps on the server ?
Re: Maplist: Both Rush AND Conquest ?
That's the goal with the next version of the admin daemon, yes. I talk about it a few times in this thread: http://www.nfoservers.com/forums/viewto ... f=4&t=4386 and also in this thread: http://www.nfoservers.com/forums/viewto ... f=4&t=4398
- PowersGaming
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Re: Maplist: Both Rush AND Conquest ?
Thanks Edge ! I found the posts:
Yes, that is something that I am working on (unfortunately there have just been a ton of other things grabbing my attention at the end of this month).
We'll have a workaround in place for this soon through our custom mapcycle editor, which will interface with our daemon to track what is being played and change the game type and map on the fly.
For instance, you might set up your cycle to play levels/mp_001 on Conquest, then levels/mp_002 on Rush, then levels/mp_003 on Conquest, and so on, in any order.
* A customizable mapcycle that allows for the game type to be changed as it cycles, and a command to allow admins to jump to any map (which is what admin.runNextLevel is supposed to do, but it is broken).
Yes, that is something that I am working on (unfortunately there have just been a ton of other things grabbing my attention at the end of this month).
We'll have a workaround in place for this soon through our custom mapcycle editor, which will interface with our daemon to track what is being played and change the game type and map on the fly.
For instance, you might set up your cycle to play levels/mp_001 on Conquest, then levels/mp_002 on Rush, then levels/mp_003 on Conquest, and so on, in any order.
* A customizable mapcycle that allows for the game type to be changed as it cycles, and a command to allow admins to jump to any map (which is what admin.runNextLevel is supposed to do, but it is broken).
Re: Maplist: Both Rush AND Conquest ?
aside from the mixed modes - which would be huge... this:
would make me happy. Trying to get to the new map last night was quite a pain in the butt. As someone else pointed out, the maps don't seem to rotate in order, either...PowersGaming wrote:a command to allow admins to jump to any map (which is what admin.runNextLevel is supposed to do, but it is broken).