MoH R9 update
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MoH R9 update
What bugs were fixed?
Re: MoH R9 update
Here's DICE's changelog:
* Remote admin serverInfo command has extra info (ranked / unranked, password on/off, PB on/off, game time, server uptime)
* Remote admin player.onAuthenticated & player.onSpawn events are being sent properly
* Remote admin server.onRoundOver & server.onRoundOverTeamScores are being sent properly
* When querying the server about PB status, it is now asking the PB DLLs instead of looking up the game-internal flag; now, if PB is mis-installed on the server, the PB status will never go to “on”
* PunkBuster will always communicate via the game port (in R8 it would sometimes pick another port, and this caused communications problems)
* Remote admin serverInfo command has extra info (ranked / unranked, password on/off, PB on/off, game time, server uptime)
* Remote admin player.onAuthenticated & player.onSpawn events are being sent properly
* Remote admin server.onRoundOver & server.onRoundOverTeamScores are being sent properly
* When querying the server about PB status, it is now asking the PB DLLs instead of looking up the game-internal flag; now, if PB is mis-installed on the server, the PB status will never go to “on”
* PunkBuster will always communicate via the game port (in R8 it would sometimes pick another port, and this caused communications problems)