Note: In this chart, we shorten the rules names to make it fit. In your LevelRotation.xml file, you must specify the full gameRules name:
IA = InstantAction
TIA = TeamInstantAction
Crash = CrashSite
Assault = Assault
CTF = CaptureTheFlag
Extraction = Extraction
Code: Select all
Level Name IA TIA Crash Assault CTF Extraction
---------- - --- ----- ------- --- ----------
Downed Bird cw2_alien_vessel X X X X X X
Parking Deck cw2_alien_vessel_small X X X X X X
Sanctuary cw2_church X X X X X X
City Hall cw2_city_hall X X X X
Impact cw2_collided_buildings X X
Evac Zone cw2_cxp_liberty_mil X X X
Liberty Island cw2_cxp_liberty_statue X X X
Wall Street cw2_downtown X X X X X
Lighthouse cw2_lighthouse X X X X
Pier 17 cw2_pier X X X X X
Skyline cw2_rooftop_gardens X X X
Terminal cw2_terminal X X
Liberty Island cw2_cxp_liberty X X X
Code: Select all
Level Name IA TIA Crash Assault CTF Extraction
---------- - --- ----- ------- --- ----------
Shipyard cw2_tanker X X X X
Transit cw2_subway X X X X X
Compound cw2_compound X X X X X
Park Avenue cw2_central_station X X X X
DLC2 works like DLC1 and includes these new maps:
Code: Select all
Level Name IA TIA Crash Assault CTF Extraction
---------- - --- ----- ------- --- ----------
Prism cw2_prism X X X X
5th Avenue cw2_bryantpark X X X X
Plaza cw2_streets X X X X X X
Chasm cw2_flooded_streets X X X
Apartments cw2_gould X X X X X