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// 0 = bots will not be loaded in the game. 1 = bots are loaded.
bot_enable 1
// Sets the bot's default aiming skill.
// 0 = EASY, 1 = MEDIUM, 2 = EXPERT, 3 = MASTER
bot_aimSkill 2
// 0 = bots let the player play the hero, with the bots filling a supporting role,
// 1 = bots do all the major objectives along with the player
bot_doObjectives 1
// Keep a minimum number of clients on the server with bots and humans. -1 to disable
// 16 means to keep the server full of players (bots or clients).
bot_minClients 16
// Has the bots stop thinking when the server is idle and there are no humans playing,
// to conserve CPU.
bot_sleepWhenServerEmpty 1
// The number of Resistance bots to add to the server. -1 to disable
bot_uiNumResistance -1
// The number of Security bots to add to the server. -1 to disable
bot_uiNumSecurity -1