CS 1.6 selected maps crash the server

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Ron Obvious
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CS 1.6 selected maps crash the server

Post by Ron Obvious »

Hello NFO community:

Some maps that we have had on our CS 1.6 server for a long time have suddenly started to crash the server. The problem was first noted yesterday (3/9/13), but it could have been happening for a day or two before it was discovered. Only a few maps seem to be crashing, but they all return similar errors when the server crashes (I will copy an example below). The line for the error is the same every time (line 255), but the segmentation fault number is usually different.

This appears to be a general error with the server that has started to occur within the past several days. We have not made any changes to the server config or plugins and all of the maps that have crashed the server were played without any issues within the past week. I reloaded fresh copies of the map files, but that did not resolve the issue. The maps will crash the server with and without Metamod enabled, so it does not appear to be plug-in related.

Here is an example of the error reported when the server crashes:

Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20130309132733_1.dmp
success = no
error: Failed to open/read local data from file/application
./exec_cofcs.run: line 255: 29551 Segmentation fault (core dumped) $HL_CMD
warning: Can't read pathname for load map: Input/output error.
email debug.log to linux@valvesoftware.com
Sat Mar 9 13:27:34 EST 2013: Server Quit


Any suggestions??
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Edge100x
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Re: CS 1.6 selected maps crash the server

Post by Edge100x »

Are these maps incompatible with Valve's latest HL1 server code?
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Re: CS 1.6 selected maps crash the server

Post by Ron Obvious »

Edge100x wrote:Are these maps incompatible with Valve's latest HL1 server code?
How do I determine that?
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Edge100x
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Re: CS 1.6 selected maps crash the server

Post by Edge100x »

Do they work on Windows servers? Is the developer still around and has he mentioned whether they are still in good shape? Do you see other servers that are running the latest version playing them? Can you load the map in your client?
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Re: CS 1.6 selected maps crash the server

Post by Ron Obvious »

The maps do run on my client and I was able join one computer to another through my local home network, so I suppose that means it runs on a Windows server. I don't know if any other servers play these maps and I don't know how to determine that other than to sit and refresh the Steam servers window every 15 minutes for days until I either see them on another server or not.

I looked through the text files of the offending maps and found contact info for one of the map-makers. However, when I tried to go to his website, my anti-virus had a cow because apparently it is a known "attack site". So I won't be doing that.
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Re: CS 1.6 selected maps crash the server

Post by Edge100x »

What is one of the maps you are trying to run?
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Re: CS 1.6 selected maps crash the server

Post by Ron Obvious »

de_dice
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Re: CS 1.6 selected maps crash the server

Post by Ron Obvious »

Problem solved. I discovered a corrupted wad file that was affecting all of the maps that crashed. I replaced the file with a clean copy and all of the maps are functioning again. Thank you.
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Re: CS 1.6 selected maps crash the server

Post by Edge100x »

That's very good to hear. It's strange that it became corrupted, though.
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