How Do I Customize Rising Storm/Red Orchestra 2 ?
- J-English
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How Do I Customize Rising Storm/Red Orchestra 2 ?
How do i add mutators/custom maps and mods to red orchestra 2 and rising storm?
Cheers.
Cheers.
Re: How Do I Customize Rising Storm/Red Orchestra 2 ?
Here is some information I've gathered on each.
Mutators
To add mutators, the process should look like this:
Installation:
Example: ?mutator=Mutator1.Mutator1,Mutator2.Mutator2
Order is not important.
Custom Maps
For adding custom maps, you normally need to do 3 things.
For step 3, if you prefer not to clutter your ROGame.ini file, you can also make a .ini file for each custom map you want to add. The contents will be the same as what's on the wiki, and the name will be the name of the map.
Example: TE-Spray_Does_Not_Map.ini
Note: Make sure you server is stopped before editing any running config files like ROGame.ini. It will be overwritten otherwise.
Mutators
To add mutators, the process should look like this:
Installation:
- Download the mutator
- Extract all files from the archive
- Place the files from the package into the corresponding locations:
Any config files (.ini) should go into your ROGame\Config folder
Any localization files (.int) go into the ROGame\Localization folder
The mutator file(s) (.u) go into the ROGame\CookedPCServer folder - Restart your server (you need to do this or else the server will not find the mutator)
- Open your servers web-admin tool
- Go to the Change Map page
- Select your game type and map
- At the Additional URL variables field you add ?mutator=MutatorNameHere.MutatorNameHere
- Finally, load the map
Example: ?mutator=Mutator1.Mutator1,Mutator2.Mutator2
Order is not important.
Custom Maps
For adding custom maps, you normally need to do 3 things.
- Download the map and put the .upk into the ROGame\CookedPCServer folder
- Add the map file to your redirect server.
- Add a config section for your map.
For step 3, if you prefer not to clutter your ROGame.ini file, you can also make a .ini file for each custom map you want to add. The contents will be the same as what's on the wiki, and the name will be the name of the map.
Example: TE-Spray_Does_Not_Map.ini
Note: Make sure you server is stopped before editing any running config files like ROGame.ini. It will be overwritten otherwise.
Re: How Do I Customize Rising Storm/Red Orchestra 2 ?
Thanks for all the info,will give that a try when it dies down,servers are full at the momentSpray wrote:Here is some information I've gathered on each.
Mutators
To add mutators, the process should look like this:
Installation:Activation:
- Download the mutator
- Extract all files from the archive
- Place the files from the package into the corresponding locations:
Any config files (.ini) should go into your ROGame\Config folder
Any localization files (.int) go into the ROGame\Localization folder
The mutator file(s) (.u) go into the ROGame\CookedPCServer folder- Restart your server (you need to do this or else the server will not find the mutator)
If you have more than one mutator you want to run on your server, you can add them to your url, comma delimited.
- Open your servers web-admin tool
- Go to the Change Map page
- Select your game type and map
- At the Additional URL variables field you add ?mutator=MutatorNameHere.MutatorNameHere
- Finally, load the map
Example: ?mutator=Mutator1.Mutator1,Mutator2.Mutator2
Order is not important.
Custom Maps
For adding custom maps, you normally need to do 3 things.
The instructions for steps 2 and 3 are located on the Tripwire Interactive wiki, here: http://wiki.tripwireinteractive.com/ind ... p_Redirect
- Download the map and put the .upk into the ROGame\CookedPCServer folder
- Add the map file to your redirect server.
- Add a config section for your map.
For step 3, if you prefer not to clutter your ROGame.ini file, you can also make a .ini file for each custom map you want to add. The contents will be the same as what's on the wiki, and the name will be the name of the map.
Example: TE-Spray_Does_Not_Map.ini
Note: Make sure you server is stopped before editing any running config files like ROGame.ini. It will be overwritten otherwise.
Re: How Do I Customize Rising Storm/Red Orchestra 2 ?
Is this the same routine for Rising storm?
Re: How Do I Customize Rising Storm/Red Orchestra 2 ?
J-English wrote:Is this the same routine for Rising storm?
TWI has said they are extremely similar, so I would imagine the process is near identical.
@Kraze^NFo> Juski has a very valid point
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
Re: How Do I Customize Rising Storm/Red Orchestra 2 ?
As far as I can tell, for the mods section of their forums they just tacked on "RS", so it should be identical.
Re: How Do I Customize Rising Storm/Red Orchestra 2 ?
ahh 1 quick question,Adding bots to the server is not a problem,but during map change they disapear.
I have to keep adding a few bots after a map change.Is there anyway of keeping those bots ingame after map changes?
cheers
I have to keep adding a few bots after a map change.Is there anyway of keeping those bots ingame after map changes?
cheers
Re: How Do I Customize Rising Storm/Red Orchestra 2 ?
Do you have minplayers=xx set as part of the command line?
Re: How Do I Customize Rising Storm/Red Orchestra 2 ?
This is how my command line is setEdge100x wrote:Do you have minplayers=xx set as part of the command line?
RSTE-Saipan?minplayers=0?maxplayers=64?EnableWebAdmin=True
Re: How Do I Customize Rising Storm/Red Orchestra 2 ?
Set your minplayers to the number of bots you would like in the server by default.J-English wrote:
This is how my command line is set
RSTE-Saipan?minplayers=0?maxplayers=64?EnableWebAdmin=True
Re: How Do I Customize Rising Storm/Red Orchestra 2 ?
ahh thnx,works great now
Re: How Do I Customize Rising Storm/Red Orchestra 2 ?
Glad we could be of help!J-English wrote:ahh thnx,works great now
Re: How Do I Customize Rising Storm/Red Orchestra 2 ?
Where can i download maps,is some.red orc 2 maps compatible with rising storm?
Re: How Do I Customize Rising Storm/Red Orchestra 2 ?
Custom maps can be downloaded on the TripWire Interactive forums, they have a forum section devoted to this. I'm not sure about the compatibility.J-English wrote:Where can i download maps,is some.red orc 2 maps compatible with rising storm?