Edge... wrote:These games do not properly support setting a password. If you do set a password, the server will not respond to queries.
What are your thoughts on instead using a plugin which upon fully entering into the game requires a user to input the server password, and drops them from the server after x seconds or x attempts (or both) if they fail to enter it into chat. This would prevent the server from failing to respond to queries and also serve to meet the requirements for a private server. It would probably make it easier on a lot of users who don't enable the developer console, and search keys. Would such a plugin be acceptable under your terms for private servers?