So ive added some custom guns to the game which work just fine. And when people download the files work just fine also. My issue is that it is taking some people up to 20 mins to download the files from the fast dl.
This is my resource file can you guys tell me if there are any problems that could be causing this?
Code: Select all
if (SERVER) then
resource.AddSingleFile( "sound/weapons/winchester73/w73-1.wav" )
resource.AddSingleFile( "sound/weapons/winchester73/w73hammer.mp3" )
resource.AddSingleFile( "sound/weapons/winchester73/w73insertshell.mp3" )
resource.AddSingleFile( "sound/weapons/winchester73/w73pump.mp3" )
resource.AddSingleFile( "sound/weapons/tec9/tec9_charge.mp3" )
resource.AddSingleFile( "sound/weapons/tec9/tec9_magin.mp3" )
resource.AddSingleFile( "sound/weapons/tec9/tec9_magout.mp3" )
resource.AddSingleFile( "sound/weapons/tec9/tec9_newmag.mp3" )
resource.AddSingleFile( "sound/weapons/tec9/ump45-1.wav" )
resource.AddSingleFile( "sound/weapons/ree/mrca1/1.wav" )
resource.AddSingleFile( "sound/weapons/ree/mrca1/clipin.wav" )
resource.AddSingleFile( "sound/weapons/ree/mrca1/cliprel.wav" )
resource.AddSingleFile( "sound/weapons/ree/mrca1/clothshit.wav" )
resource.AddSingleFile( "sound/weapons/ree/mrca1/slap.wav" )
resource.AddSingleFile( "sound/weapons/ree/kslh/ak47_boltpull.wav" )
resource.AddSingleFile( "sound/weapons/ree/kslh/ak47_clipin.wav" )
resource.AddSingleFile( "sound/weapons/ree/kslh/ak47_clipout.wav" )
resource.AddSingleFile( "sound/weapons/ree/kslh/kslh1.wav" )
resource.AddSingleFile( "sound/weapons/p19/p90-1.wav" )
resource.AddSingleFile( "sound/weapons/p19/p90_boltpull.mp3" )
resource.AddSingleFile( "sound/weapons/p19/p90_clipin.mp3" )
resource.AddSingleFile( "sound/weapons/p19/p90_clipout.mp3" )
resource.AddSingleFile( "sound/weapons/p19/p90_cliprelease.mp3" )
resource.AddSingleFile( "sound/weapons/kriss/boltpull.mp3" )
resource.AddSingleFile( "sound/weapons/kriss/clipin.mp3" )
resource.AddSingleFile( "sound/weapons/kriss/clipout.mp3" )
resource.AddSingleFile( "sound/weapons/kriss/dropclip.mp3" )
resource.AddSingleFile( "sound/weapons/kriss/magrel.mp3" )
resource.AddSingleFile( "sound/weapons/kriss/ump45-1.wav" )
resource.AddSingleFile( "sound/weapons/kriss/unfold.mp3" )
resource.AddSingleFile( "sound/weapons/hb/boltback.mp3" )
resource.AddSingleFile( "sound/weapons/hb/boltcatch.mp3" )
resource.AddSingleFile( "sound/weapons/hb/boltforward.mp3" )
resource.AddSingleFile( "sound/weapons/hb/hb_fire.wav" )
resource.AddSingleFile( "sound/weapons/hb/magin.mp3" )
resource.AddSingleFile( "sound/weapons/hb/magout.mp3" )
resource.AddSingleFile( "sound/weapons/dbarrel/barreldown.mp3" )
resource.AddSingleFile( "sound/weapons/dbarrel/barrelup.mp3" )
resource.AddSingleFile( "sound/weapons/dbarrel/dblast.wav" )
resource.AddSingleFile( "sound/weapons/dbarrel/xm1014-1.wav" )
resource.AddSingleFile( "sound/weapons/dbarrel/xm1014_insertshell.mp3" )
resource.AddSingleFile( "sound/siege/big_explosion.wav" )
resource.AddSingleFile( "sound/siege/jihad.wav" )
resource.AddSingleFile( "models/weapons/v_aacbadger.mdl" )
resource.AddSingleFile( "models/weapons/v_bizon19.mdl" )
resource.AddSingleFile( "models/weapons/v_doublebarrl.mdl" )
resource.AddSingleFile( "models/weapons/v_jb.mdl" )
resource.AddSingleFile( "models/weapons/v_kriss_svs.mdl" )
resource.AddSingleFile( "models/weapons/v_rif_ree_kslh.mdl" )
resource.AddSingleFile( "models/weapons/v_rif_ree_mrca1.mdl" )
resource.AddSingleFile( "models/weapons/v_tec_9_smg.mdl" )
resource.AddSingleFile( "models/weapons/v_winchester1873.mdl" )
resource.AddSingleFile( "models/weapons/w_aac_honeybadger.mdl" )
resource.AddSingleFile( "models/weapons/w_double_barrel_shotgun.mdl" )
resource.AddSingleFile( "models/weapons/w_intratec_tec9.mdl" )
resource.AddSingleFile( "models/weapons/w_jb.mdl" )
resource.AddSingleFile( "models/weapons/w_kriss_vector.mdl" )
resource.AddSingleFile( "models/weapons/w_pp19_bizon.mdl" )
resource.AddSingleFile( "models/weapons/w_rif_ree_kslh47.mdl" )
resource.AddSingleFile( "models/weapons/w_rif_ree_mrca1.mdl" )
resource.AddSingleFile( "models/weapons/w_winchester_1873.mdl" )
resource.AddSingleFile( "materials/martenball.vtf" )
resource.AddSingleFile( "materials/untextured.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_jihadbomb.vmt" )
resource.AddSingleFile( "materials/vgui/entities/weapon_jihadbomb.vtf" )
resource.AddSingleFile( "materials/models/weapons/x_models/teckg9/gun.vmt" )
resource.AddSingleFile( "materials/models/weapons/x_models/teckg9/mag.vmt" )
resource.AddSingleFile( "materials/models/weapons/x_models/honeyb/glass.vmt" )
resource.AddSingleFile( "materials/models/weapons/x_models/honeyb/hb.vmt" )
resource.AddSingleFile( "materials/models/weapons/x_models/honeyb/sight.vmt" )
resource.AddSingleFile( "materials/models/weapons/x_models/honeyb/sights-up.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/bomb1.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/bomb1_planted.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/bomb2.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/bomb3b.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/hand.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/screen_04.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/screen_45.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/screen_active.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/screen_off.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/screen_on.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/kriss/doodads.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/kriss/eotech.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/kriss/main3.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/kriss/top.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/enron_winchester/winchester.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/dbarrel/doubleba.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/crye/acog.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/crye/acog2.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/crye/mrcframe.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/crye/mrcparts.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/crye/vertuv.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/bizon/v_bizon_mag.vmt" )
resource.AddSingleFile( "materials/models/weapons/w_models/bizon/v_bizon_rec.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/teckg9/gun.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/teckg9/gun.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/teckg9/gun_norm.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/teckg9/mag.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/teckg9/mag.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/teckg9/mag_norm.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb1.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb1.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb1_planted.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb1_ref.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb2.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb2.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb3b.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb3b.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/hand.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/hand.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_04.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_04.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_45.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_45.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_active.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_active.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_off.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_off.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_off_ref.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_on.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_on.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_ref.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/doodads.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/doodads.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/doodads_normal.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/eotech.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/eotech.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/eotech_norm.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/glass.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/glass.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/main3.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/main3.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/main3_normal.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/top.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/top.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/kriss/top_normal.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/honeyb/glass.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/honeyb/hb.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/honeyb/hb.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/honeyb/hbn.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/honeyb/sight.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/honeyb/sights-up.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/enron_winchester/shell.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/enron_winchester/shell.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/enron_winchester/shell_ref.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/enron_winchester/winchester.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/enron_winchester/winchester.vtf" )
resource.AddSingleFile("materials/models/weapons/v_models/enron_winchester/winchester_normal.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/dbarrel/dif.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/dbarrel/doubleba.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/dbarrel/spec.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/crye/acog.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/crye/acog.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/crye/acog2.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/crye/acog2.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/crye/mrcframe.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/crye/mrcframe.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/crye/mrcparts.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/crye/mrcparts.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/crye/vertuv.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/crye/vertuv.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/bizon/v_bizon_mag.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/bizon/v_bizon_mag.vtf" )
resource.AddSingleFile( "materials/models/weapons/v_models/bizon/v_bizon_rec.vmt" )
resource.AddSingleFile( "materials/models/weapons/v_models/bizon/v_bizon_rec.vtf" )
resource.AddWorkshop( '220740097' ) -- Clocktown
resource.AddWorkshop( '253297309' ) -- ttt_airbus_b3
resource.AddWorkshop( '131606096' ) -- TTT Lunar Base
resource.AddWorkshop( '188379418' ) -- ttt_CrystalMaze
resource.AddWorkshop( '224282233' ) -- ttt_canyon_a4
resource.AddWorkshop( '298470515' ) -- ttt_67thway_v14
resource.AddWorkshop( '312731430' ) -- TTT_Riverside
resource.AddWorkshop( '296631816' ) -- TTT_whitehouse_v9
resource.AddWorkshop( '165391515' ) -- TTT icon pack Trouble in Terrorist Town
resource.AddWorkshop( '186014186' ) -- ttt_subway_b4
resource.AddWorkshop( '159321088' ) -- ttt_minecraft_b5
resource.AddWorkshop( '176894422' ) -- ttt_cod4_vacant
resource.AddWorkshop( '294357995' ) -- ttt_mw2_rust
resource.AddWorkshop( '281454209' ) -- ttt_Clue_se
resource.AddWorkshop( '288523538' ) -- ttt_Rooftops_Lost
resource.AddWorkshop( '271451812' ) -- ttt_Skycraft
resource.AddWorkshop( '108034193' ) -- ttt_richland
resource.AddWorkshop( '306283580' ) -- TTT_DesertVillage
resource.AddWorkshop( '253992606' ) -- ttt_ski_resort_a3
resource.AddWorkshop( '321534445' ) -- ttt_toysoldiers
resource.AddWorkshop( '315920166' ) -- ttt_apehouse
resource.AddWorkshop( '294363438' ) -- ttt_mw2_scrapyard
resource.AddWorkshop( '238575181' ) -- ttt_kakariko
resource.AddWorkshop( '284614653' ) -- ttt_equilibre
resource.AddWorkshop( '104520719' ) -- ttt_westwood
resource.AddWorkshop( '253328325' ) -- ttt_rooftops_a2_f1
resource.AddWorkshop( '253328815' ) -- ttt_skyscraper
resource.AddWorkshop( '290247692' ) -- ttt_mw2_highrise
resource.AddWorkshop( '106498411' ) -- ttt_mc_skyislands
resource.AddWorkshop( '131667838' ) -- ttt_community_bowling
resource.AddWorkshop( '141103402' ) -- ttt_bb_teenroom_b2
resource.AddWorkshop( '183797802' ) -- TTT_island_2013
resource.AddWorkshop( '157420728' ) -- ttt_waterworld
resource.AddWorkshop( '280621102' ) -- TTT Classrooms
resource.AddWorkshop( '254467726' ) -- ttt_Killville
resource.AddWorkshop( '187908771' ) -- TTT_Icebreaker_Final_Fix
resource.AddWorkshop( '133138700' ) -- TTT_Nuclear_Power_b2
resource.AddWorkshop( '104797349' ) -- ttt_onesmallshamble
resource.AddWorkshop( '108039266' ) -- ttt_slender_v2
resource.AddWorkshop( '118937144' ) -- ttt_lttp_kakariko
resource.AddWorkshop( '304896225' ) -- TTT Scout Reskin
resource.AddWorkshop( '305152067' ) -- TTT P90 Reskin
resource.AddWorkshop( '304901116' ) -- TTT Shotgun Reskin
resource.AddWorkshop( '305301146' ) -- TTT Knife Reskin
resource.AddWorkshop( '305175632' ) -- TTT Deagle Reskin
resource.AddWorkshop( '305302378' ) -- TTT Glock Reskin
resource.AddWorkshop( '332973522' ) -- TTT AUG Reskin
resource.AddWorkshop( '332554389' ) -- TTT MP5 Reskin
resource.AddWorkshop( '305370306' ) -- TTT Sg-552 Reskin
resource.AddWorkshop( '305332599' ) -- TTT Ak47 Reskin
resource.AddWorkshop( '305305965' ) -- TTT Silenced Pistol Reskin
resource.AddWorkshop( '305304503' ) -- TTT Mac-10 Reskin
resource.AddWorkshop( '305303616' ) -- TTT M249 Reskin
resource.AddWorkshop( '305370930' ) -- TTT M3 Shotgun Reskin
end