How to add any mod to your DayZ server

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Oneleg
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How to add any mod to your DayZ server

Post by Oneleg »

Setting up mods on a DayZ server is a simple process. This guide will break down, step by step, how to install Steam Workshop mods on your DayZ server. You will need to use an FTP/FTPS client to install these files.
  1. Find the mod(s) you want to install on your server on the Steam Workshop for DayZ.
  2. Click the Subscribe button to Install the mod(s) of your choosing from the Workshop onto your PC. Wait for the download to complete in Steam.
  3. Open File Explorer and navigate to your DayZ install directory. This will usually be “C:\Program Files (x86)\Steam\steamapps\common\DayZ”
  4. Make sure that "Show hidden files, folders, and drives" is enabled under the View->Options menu in File Explorer.
  5. Click on the “!Workshop” folder.
  6. Open an FTP connection to your game server through the link on the "File manager" page of your control panel. If you don't already have an FTP client installed, we recommend WinSCP; it will handle the link automatically.
  7. Drag-and-drop the mod folders from the "!Workshop" folder that you have open to the root directory of your DayZ server.
  8. Navigate to the "keys" folder for each mod. Copy any ".bikey" files to the "keys" folder off the root of your DayZ server.
  9. In our control panel, click the "Server control" tab and add the mod to the list under the "-mod" field, using a semicolon to separate it from the other entries. For instance,

    Code: Select all

    @CF;@Community-Online-Tools;@Example-Mod;@Example-Mod2
The order of these mods determines which is loaded first and can be important. For instance, “@CF” should always be first, as it’s the base framework that most other mods rely on.

You may also encounter mods that will require a few of their own extra installation steps. It's a good idea to read through any description or documentation given for a mod, to make sure that you’re not missing anything important.

Some mods are Server Only, otherwise known as "serverside" mods. These are installed to your root server directory (alongside normal mods), but use the startup parameter “-serverMod” instead of "-mod". We also customers to change this on the "Server control" tab.

NOTE: Make sure mods are spelled in the mod startup exactly as their folders are named.
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