To 1. Not a good idea and why would you want that? The clients should use the Play with Six utility with the Server Browser tab (or a similar program), so that their version automatically matches the server. That option is especially important with ACE/CBA, which frequently change. But to answer your question, I don't know of an option where joining to the server with any kind mod is possible (that is no running on the server).Gustafson wrote:I reset the server and re-installed the mods and that seems to have done the trick.
For whatever reason I think ACEX was causing issues.
Thanks for all the help guys, but now there is some more questions/problems I have.
1. How do I change the server so that players can connect no matter what mods they are using?
2. How do i allow custom faces/skins.
3. I cannot select missions, the mission screen does not open even though I have mp missions installed on the server.
4. When i disconnect it shows that i am still in the server and I cannot reconnect after that.
(I cant start the mission or change slots, it seems like the server is not responding)
Side-note here: The server also has to maintain the (matching) key files, so that the clients can join, if you enabled verifySignatures = 2; in your server.cfg (highly recommended!!!).
To 2. Custom faces/sounds can be configured in the arma2.cfg file, look for the line: MaxCustomFileSize=0; set this to your desired value in KB
Also not a good idea though, as that can result in lag on the server. The custom files are transmitted over the network to every client, which is especially not good with large files.language="English";
adapter=-1;
3D_Performance=1;
Resolution_W=800;
Resolution_H=600;
Resolution_Bpp=32;
MinBandwidth=10000000;
MaxBandwidth=2147483647;
MaxMsgSend=256;
MaxSizeGuaranteed=512;
MaxSizeNonguaranteed=256;
MinErrorToSend=0.0099999998;
MinErrorToSendNear=0.0099999998;
MaxCustomFileSize=0;
Windowed=0;
To 3. You have to logged in as a server admin, set a server password in the server.cfg and log into the Server Control ingame.
To 4. How long after you disconnect does this happen? The server caches players, so after a few seconds you should be able to reconnect. Do you also appear to be still ingame when you check with the Rcon? Otherwise, on what mission does this happen?