Just Blaze?
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Re: Just Blaze?
I really honestly think the player base is going down. I believe after 15 server patches and the same exact problems are still there people are just fed up. It really does amaze me at the fact we are on R15 and still have some of the same issues since day 1. Whoever is doing QA for DICE needs to be fired and sent packing.
Re: Just Blaze?
I think *WE* are doing the QA for DICE.
Re: Just Blaze?
Finals have also been going on, and I think those have been decreasing player counts, too.
Servers don't crash much any longer, at least .
Servers don't crash much any longer, at least .
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Re: Just Blaze?
very true, my server stays up for a few days straight now. I have to manually bounce it now rather than just waiting for a crash.
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Re: Just Blaze?
Oh what a lovely day, our conquest server is up and running
*BLAZE STEPS IN*
NOOOO YOU MAY NOT RUN, ALL YOUR PLAYERS MUST DUMP!
/facepalm
*BLAZE STEPS IN*
NOOOO YOU MAY NOT RUN, ALL YOUR PLAYERS MUST DUMP!
/facepalm
Chill n Kill Gaming - http://www.cnkgaming.com
Re: Just Blaze?
my CHI server blazed too. another ddos?
Re: Just Blaze?
Our 64 player Atlanta server and our 48 player Chicago server both just crashed within 30secs of each other. The servers didn't actually crash but it emptied everyone out and wouldn't let players back in until a restart.
....getting really tired of this DICE/EA!!!
....getting really tired of this DICE/EA!!!
Re: Just Blaze?
It was another DDoS and they are working to prevent these DDoS attacks.
http://www.ADKGamers.com - =ADK= Multi Gaming Community
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- This is my homepage
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- Joined: Fri Feb 24, 2012 9:49 am
Re: Just Blaze?
and again.The_MoFo wrote:And again...
Chill n Kill Gaming - http://www.cnkgaming.com
Re: Just Blaze?
No global problems or location-wide problems today (or for the last few days), at least, thankfully.
Re: Just Blaze?
Seems my Conquest server was the only one of my LA servers to be Blazed, though. That really screwed it over for this whole night tonight. Grrr!
Re: Just Blaze?
Blaze (and its predecessors) have been a problem since at least BF:BC2. Why does EA/DICE continue to perpetuate this weak link in the chain?