Edge100x wrote:[WDT]TardFarmer, DICE did not post anything in the changelog about server-side performance increases. They mentioned a client-side adjustment, so if the problem might be on the client end, it would be worth testing again.
excellent I will take a break from work and pop on this afternoon. I will let you know the results!
Our server's been running the CR maps like a champ since release of DLC. Then suddenly, today, it started lagging on Dragon Pass to the point of unplayable, every time it comes up in rotation. We rebooted the server. But it didn't help. So we removed Dragon Pass from our rotation. Not sure why it started lagging on us... We didn't change a single thing on the server since CR came out.
We have problems with dragons pass also. We wiped the server and that map was fine for a few days, then the lag came back. Its a slight rubberband lag, about every 3 seconds it drags you back a half step. After one round of that the server blazed everybody a couple nights ago. I turned off everything trying to troubleshoot it but I have no idea what causes it. I yanked that one out.
FAST wrote:Did you ever get a chance to update pb manually?
Go into procon pb console and type pb_sv_update
See if that helps
I just did now. It didn't seem to do anything. I did notice though in my pb console that it's issuing the pb_sv_plist command every 10-15 seconds though. Is that normal?