Need help to fix my lua refresh.
Unhandled Lua Refresh: [NAME:darkrp_customthings/jobs.lua] [TYPE:!UNKNOWN]
`This is my jobs.lua file
#NoSimplerr#
TEAM_SWAT = DarkRP.createJob("S.W.A.T", {
color = Color(80, 45, 0, 255),
model = "models/player/swat.mdl",
description = [[Job info here.]],
weapons = {"arrest_stick"},
command = "swat",
max = 1,
salary = 200,
admin = 0,
vote = false,
hasLicense = false,
level = 1
//PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 2, GAMEMODE.Config.runspeed * 2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
//PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end,
//customCheck = function(ply) return ply:SteamID("steamid")
//or ply:SteamID()=="ADD"
})
--[[---------------------------------------------------------------------------
Define which team joining players spawn into and what team you change to if demoted
---------------------------------------------------------------------------]]
GAMEMODE.DefaultTeam = TEAM_CITIZEN
--[[---------------------------------------------------------------------------
Define which teams belong to civil protection
Civil protection can set warrants, make people wanted and do some other police related things
---------------------------------------------------------------------------]]
GAMEMODE.CivilProtection = {
[TEAM_POLICE] = true,
[TEAM_CHIEF] = true,
[TEAM_MAYOR] = true,
}
--[[---------------------------------------------------------------------------
Jobs that are hitmen (enables the hitman menu)
---------------------------------------------------------------------------]]
DarkRP.addHitmanTeam(TEAM_MOB)
Lua auto refresh not working
-
- New to forums
- Posts: 1
- https://www.youtube.com/channel/UC40BgXanDqOYoVCYFDSTfHA
- Joined: Fri Apr 17, 2015 3:56 pm
-
- New to forums
- Posts: 10
- Joined: Fri Apr 17, 2015 2:03 pm
Re: Lua auto refresh not working
Have you had this functioning before or is this a new addon?
Lua refresh doesn't work on 2.6.0 unless you enable dev mode by adding
#NoSimplerr#
to the top of the file that you want to refresh. This prevents the new Simplerr error engine from taking effect, meaning that you won't get a human-readable explanation of the issue like you would, only the lua errors from before the introduction of Simplerr.
Lua refresh doesn't work on 2.6.0 unless you enable dev mode by adding
#NoSimplerr#
to the top of the file that you want to refresh. This prevents the new Simplerr error engine from taking effect, meaning that you won't get a human-readable explanation of the issue like you would, only the lua errors from before the introduction of Simplerr.
-
- A semi-regular
- Posts: 17
- Joined: Thu Nov 13, 2014 5:13 pm
Re: Lua auto refresh not working
It appears he already has #NoSimplerr# appended to the top of his file in the post x/Quezaltsin wrote:Have you had this functioning before or is this a new addon?
Lua refresh doesn't work on 2.6.0 unless you enable dev mode by adding
#NoSimplerr#
to the top of the file that you want to refresh. This prevents the new Simplerr error engine from taking effect, meaning that you won't get a human-readable explanation of the issue like you would, only the lua errors from before the introduction of Simplerr.