How to use parameters.txt
Posted: Mon May 21, 2018 2:25 pm
When using a large number of mods, the -mod= line can get cut off on the server's startup line. For this, you would use a parameters.txt file to hold more items than the startup line can.
Inside this file, add mods using the following syntax:
These are added without spaces, using the name of the folder containing the mod.
For server mods, add the following below -mod=:
Again, without spaces, using the names of the folders.
Place this file in the cfg/ directory, then contact us from the Help! tab of your game server control panel, where we can update the startup line to use this file.
If you are on a managed VDS or full machine, you can add -par=cfg\parameters.txt to the server's startup line from the Managed Panel tab of your game server control panel instead of contacting us. It'll take effect on the next restart.
Inside this file, add mods using the following syntax:
Code: Select all
-mod=Mod1;Mod2;Mod3;
For server mods, add the following below -mod=:
Code: Select all
-servermod=ServerMod1;ServerMod2;
Place this file in the cfg/ directory, then contact us from the Help! tab of your game server control panel, where we can update the startup line to use this file.
If you are on a managed VDS or full machine, you can add -par=cfg\parameters.txt to the server's startup line from the Managed Panel tab of your game server control panel instead of contacting us. It'll take effect on the next restart.