Fullupdate?

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motrfinger
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Fullupdate?

Post by motrfinger »

Anyone know how to disable the fullupdate. I have a server using in ScoutzKnifez mostly and if you go to console and type fullupdate you get a new gun with new amo. Not fair huh :) ANyone know how to disable this? Thanks for anyhelp.
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Nick|NFo
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Post by Nick|NFo »

-Nick
motrfinger
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Post by motrfinger »

Nick|NFo wrote:Try using this plugin:

http://forums.alliedmods.net/showthread.php?t=4407
Thanks that looks like what I need. I'm told this exploit is ScoutzKnifez only but do you know of it working on any map?

Again big thanks.


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Post by motrfinger »

Dang when I put it in it disables all amx? Oh well gona have to read some more.
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Post by BnD|Sleeper »

motrfinger wrote:Dang when I put it in it disables all amx? Oh well gona have to read some more.
Place fullupdate_blocker.amxx at the BOTTOM of your plugins.ini.

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Post by Tassadarmaster »

Um, that wouldn't work, you must load fullupdate before any other plugin you want it to affect, so putting it on the button would be useless/
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Post by BnD|Sleeper »

Tassadarmaster wrote:Um, that wouldn't work, you must load fullupdate before any other plugin you want it to affect, so putting it on the button would be useless/
No, unless their is a specific plugin that is utilizing fullupdate, placing it at the bottom is effective. In Pawn (coding language of AMXX), you register a specific event or client command (like fullupdate or DeathMsg) and then you stop the ability for it to work by blocking it. Place plugin above any plugin that uses fullupdate so that it blocks it.

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Post by motrfinger »

I put it at the bottom its working and no issues to report. Thanks for the help.
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Post by Vm|Mayhem »

If your running HLG 1.9 nightly build already, you don't need a plugin. Just add this line to hlg_cvars.cfg:

Code: Select all

hlg_blockcommand "fullupdate"
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