Mapcycle?

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dL-Templisk
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Mapcycle?

Post by dL-Templisk »

What would be a good mapcycle for a 16 player max server(when mine goes public) and what should I allow people to vote on? Any ideas, what's worked for you other peoples?
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master_cyph3r
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Post by master_cyph3r »

24/7 LEET ASSAULT!!!!! rofl jk, i like alternating cs_maps and de_maps, dust2 and aztec brings people into the server, and a full cbbl is fun.
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lt987456
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yep

Post by lt987456 »

yep dust2 and aztec do bring in people but my server gets the most population with the map scoutzknivez with low gravity 8O
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Post by dL-Templisk »

Yeah, I'm trying to figure out what my basic mapcycle should be - here's a rough idea =\
de_dust
de_dust2
de_aztec
cs_italy
cs_milita
cs_assault
So on like that, with no custom maps - and then be able to vote for the other cool maps like scoutzknivez aim_ak_colt awp_map fy_iceworld etc.

Just trying to get ideas :|
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lt987456
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dust

Post by lt987456 »

I personaly wouldnt put dust and dust2 right after each other
here is my map cycle
cs_italy
de_cbble
de_train
de_chateau
de_dust2
scoutzknivez
cs_havana
de_clan2_fire
de_aztec
de_inferno
de_dust2002
cs_siege
de_vertigo
de_clan1_mill
de_nuke
but some of the maps people dont like but me and the other guy paying for the server. I think what it boils down too is that once you server gets known it wont matter what maps you play people will play there because they like it there.
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Post by Anubis »

Good maps that fill pubs are

aim_ak_colt
fy_iceworld
de_aztec
de_dust2
de_dust
cs_italy
cs_assault
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Post by Vm|Mayhem »

Regulars to my server cant get enough awp_bycastor32. Always a full house when that map is on. Bad thing is, we play it too much because it's voted for alot..lol :wink:
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Post by master_cyph3r »

heh, ;) my servers arent allowed to play anything but cal maps and aim maps, they do ok :-/ this last one hasnt been populated as well tho, probably because i lock it too much for scrims.. o well now that its gone :-/
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