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How do I set a mapcycle?

Posted: Thu Oct 18, 2012 3:37 pm
by Edge100x
In Config/PCServer-UDKGame.ini, look for the [AOC.AOCGame] section. The "MapList" entry there determines your mapcycle.

Valid maps are:

Code: Select all

TEAM OBJECTIVE:
AOCTO-Battlegrounds_v3_P.udk
AOCTO-Darkforest_p.udk
AOCTO-Hillside_P.udk
AOCTO-Stoneshill_P.udk
AOCTO-Citadel_p(NEW)
AOCTO-Belmez-CM_p(NEW)
AOCTO-CastleAssault-CM_P(NEW)
AOCTO-Cove-CM_p(NEW)
AOCTO-DrunkenBazaar-CM_p(NEW)
AOCTO-KingsGarden-CM_p(NEW)

CAPTURE THE FLAG:(NEW)
AOCCTF-Frigid_p(NEW)
AOCCTF-Moor_p
AOCCTF-Ruins_Large_P
AOCCTF-Ruins_P

DUEL:(ALL NEW)
AOCDuel-Arena_Flat_p
AOCDuel-Arena_p
AOCDuel-Bridge_p
AOCDuel-Cistern_p
AOCDuel-Courtyard_p
AOCDuel-Dininghall_p
AOCDuel-FrostPeak_p
AOCDuel-Mines_p
AOCDuel-Shaft_p
AOCDuel-Shipyard_p
AOCDuel-ThroneRoom_p
AOCDuel-Tower_p

KING OF THE HILL:
AOCKOTH-Arena3_p.udk
AOCKOTH-Hillside_P.udk
AOCKOTH-Moor_p.udk
AOCKOTH-Darkforest_Valley_p

LAST TEAM STANDING:
AOCLTS-Frigid_p(NEW)
AOCLTS-ArgonsWall_p(NEW)
AOCLTS-Arena3_p.udk
AOCLTS-Battlegrounds_Farm_p.udk
AOCLTS-Battlegrounds_p.udk
AOCLTS-Darkforest_XL_p.udk
AOCLTS-Darkforest_Valley_p
AOCLTS-Hillside_P.udk
AOCLTS-HillsidePyre_P.udk
AOCLTS-Moor_p.udk
AOCLTS-Moor_Large_p
AOCLTS-Ruins_P.udk
AOCLTS-Ruins_Large_P
AOCLTS-StoneshillVillage_P.udk
AOCLTS-ThroneRoom_P.udk

FREE FOR ALL:
AOCFFA-Arena3_p.udk
AOCFFA-Darkforest_Cistern_p
AOCFFA-Darkforest_Valley_p
AOCFFA-HillsidePyre_P.udk
AOCFFA-Hillside_P.udk
AOCFFA-Moor_p.udk
AOCFFA-Ruins_P.udk
AOCFFA-ThroneRoomXL_P.udk
AOCFFA-StoneshillVillage_P.udk

TEAM DEATHMATCH:
AOCTD-Frigid_p(NEW)
AOCTD-ArgonsWall_p(NEW)
AOCTD-Ruins_P.udk
AOCTD-ThroneRoom_P.udk
AOCTD-StoneshillVillage_P.udk
AOCTD-Moor_p.udk
AOCTD-Battlegrounds_Farm_p
AOCTD-Battlegrounds_p
AOCTD-Hillside_P.udk
AOCTD-HillsidePyre_P.udk
AOCTD-Darkforest_XL_p
AOCTD-Darkforest_Valley_p
AOCTD-Moor_Large_p
AOCTD-Ruins_Large_P
CrustaceanSoup
 
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