vars.mpExperience not in startup.txt for Official servers?

Sabn0ck
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Joined: Tue Aug 27, 2013 7:41 am

Re: vars.mpExperience not in startup.txt for Official server

Post by Sabn0ck »

I use Ultimate Map Manger Procon Plugin. Just setup the vars.mpExperience "CQCLASSIC" in startup.txt.
After server restart, it does go to a CQ-Small map but when I click next round, it immediately goes to a map I have in rotation for Min Players:x & Max Players:x. So it appears to be working pretty good for me using Procon and this plugin. FYI, I am using the BF3 version of the plugin and there are a couple of glitches:
1-You can't add new maps manually, you have to Add Maplist Based on Current Maplist-so just make a maplist with Procon, then in the plugin "Add Maplist Based on Current Maplist"
2-The "Allow map-specific presets?" doesn't work correctly if you set one of the defaults. I had to make Custom Presets with vars like this:
Hardcore:

Code: Select all

# Custom Preset: Hardcore 1
vars.friendlyFire true
vars.killCam false
vars.miniMap false
vars.3dSpotting false
vars.miniMapSpotting false
vars.3pCam false
vars.nameTag false
vars.regenerateHealth false
vars.onlySquadLeaderSpawn true
vars.soldierHealth 60
vars.hud false
vars.hitIndicatorsEnabled false
vars.preset Hardcore
Normal:

Code: Select all

# Custom Preset: Normal 1
vars.friendlyFire false
vars.killCam true
vars.miniMap true
vars.3dSpotting true
vars.miniMapSpotting true
vars.3pCam true
vars.nameTag true
vars.regenerateHealth true
vars.onlySquadLeaderSpawn false
vars.soldierHealth 100
vars.hud true
vars.hitIndicatorsEnabled true
vars.preset Normal
This kept the server on Normal or Hardcore presets for each map loaded and can change on the fly when loading a map with different custom preset in the plugin.

This was what I found to be easiest for me up to R6, it works the same with R7 too.
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not-tu
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Re: vars.mpExperience not in startup.txt for Official server

Post by not-tu »

Is there a way to make it so we don't have to do !nextround every time? I find my server is constantly back to 32 players, meaning its either crashed or reset itself.
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