64-player Conquest Owners - what maps can you run?

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jaythegreat1
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64-player Conquest Owners - what maps can you run?

Post by jaythegreat1 »

Without regular lag or rubber-banding?

Seems like we are down to about 4 maps without there server chat going to a big b****fest about the lag.
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HowIChrgeLazer
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Re: 64-player Conquest Owners - what maps can you run?

Post by HowIChrgeLazer »

Zvod has crashed the server every single time. Resort and Paracel lagging the heck out of the server.
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Re: 64-player Conquest Owners - what maps can you run?

Post by GaWebDevDotCom »

since last patch.... doesn't matter ALL servers crashing about every 1-2 hours. Yeah... wow. Tired of it.
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Re: 64-player Conquest Owners - what maps can you run?

Post by underclocked »

I guess we have been lucky. The only map that gives us consistent issues is lancang dam. After levolution we have rubberbanding. There is also some rubberbanding randomly on paracel storm(again, after levolution only).

A few of the maps still have massive sound issues, and now there are random sound glitches popping up in maps that were fine til last update.

BUT server crashes have decreased drastically. Our 32 slot TDM server was up and full all day yesterday with zero crashes til the BLADE issues last night. 64 slot has been reliable as well.
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Re: 64-player Conquest Owners - what maps can you run?

Post by markym »

Since the client patch and the R10 patch on our 64 CQL server we are running all 10 maps so far with very few issues. Their are still sound issues on many of the maps, Journey, Damage and Storm but all maps seem to be running well on our server so far. The Blaze issues this morning/afternoon had us disconnecting players every 10 mins for about 2 hours. But we've been up and stable since around noon now for 8 hours on all maps.
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Re: 64-player Conquest Owners - what maps can you run?

Post by jaythegreat1 »

What the building at Siege, is still crashing 3/4 of the server?
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Re: 64-player Conquest Owners - what maps can you run?

Post by HowIChrgeLazer »

jaythegreat1 wrote:What the building at Siege, is still crashing 3/4 of the server?
It looks like they fixed that.
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