I've been having issues installing IP Board onto an NFO webhosting server. After unzipping the .zip and uploading everything to the webhosting directory. Viewing the main page gives me this
http://puu.sh/mp1LU/40add37a3f.png
Even after following the instructions on IP Board's website, nothing ...
Search found 18 matches
- Fri Jan 08, 2016 11:19 pm
- Forum: Webhosting
- Topic: IP Board Webhost Installation
- Replies: 0
- Views: 1454
- Mon Jun 17, 2013 3:31 pm
- Forum: ArmA2/ArmA2:OA/ArmA3
- Topic: ArmA 2 OA ACE / Play withSix
- Replies: 5
- Views: 3647
Re: ArmA 2 OA ACE / Play withSix
Alright well i set it up so it does not verify signatures but i placed a game logic module dictating that it requires ACE mods. Thank you 
- Mon Jun 17, 2013 2:05 pm
- Forum: ArmA2/ArmA2:OA/ArmA3
- Topic: ArmA 2 OA ACE / Play withSix
- Replies: 5
- Views: 3647
Re: ArmA 2 OA ACE / Play withSix
With me running an ACE server, and it being for my clan members only, I need everyone to be in sync on the mods they have. Is there, by chance, a program that updates the keys? Is PlaywithSix really not that well configured to let keys go unchecked?
- Mon Jun 17, 2013 11:24 am
- Forum: ArmA2/ArmA2:OA/ArmA3
- Topic: ArmA 2 OA ACE / Play withSix
- Replies: 5
- Views: 3647
ArmA 2 OA ACE / Play withSix
I am attempting to run an ACE server with beta using play withsix, when i join ,it kicks me out for a "keys not signed" error, in the RPT file this is all that shows:
"=====================================================================
== C:\Program Files (x86)\Steam\SteamApps\common\Arma 2 ...
"=====================================================================
== C:\Program Files (x86)\Steam\SteamApps\common\Arma 2 ...
- Mon Jun 17, 2013 11:18 am
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Game Server Communication Issues
- Replies: 14
- Views: 5276
Re: Game Server Communication Issues
This issue has been resolved. Thank you for the assistance everyone 
- Sat Jun 15, 2013 4:18 pm
- Forum: Murmur/TS3
- Topic: Teamspeak 3 Channel ID
- Replies: 9
- Views: 36833
Re: Teamspeak 3 Channel ID
This is all that shows up on the Status page:
Your current billing month started on Mon Jun 3 14:56:24 2013.
95th percentile usage this month: 2.35 Mbps
GB usage this month: 178.03 GB (62.52 GB in, 115.51 GB out)
- Sat Jun 15, 2013 3:35 pm
- Forum: Murmur/TS3
- Topic: Teamspeak 3 Channel ID
- Replies: 9
- Views: 36833
Re: Teamspeak 3 Channel ID
The nfoserver control panel?
- Sat Jun 15, 2013 3:17 pm
- Forum: Murmur/TS3
- Topic: ACRE server side configurations
- Replies: 3
- Views: 2754
Re: ACRE server side configurations
Yes, i read the instructions thoroughly, and it mentions nothing about any form of server side files.
Which is what makes me wonder how it works between TS3 and an ArmA 2 server, if there are no config files directing it to one another.
Which is what makes me wonder how it works between TS3 and an ArmA 2 server, if there are no config files directing it to one another.
- Sat Jun 15, 2013 3:04 pm
- Forum: Murmur/TS3
- Topic: ACRE server side configurations
- Replies: 3
- Views: 2754
ACRE server side configurations
Hello,
I am attempted to setup an ACE / ACRE server on my dedicated box. I have the ACRE plugin on my client side computer, but I am at a complete loss as to how to setup ACRE for the Teamspeak 3 Server. I am under an unmanaged VDS, but I am wondering if perhaps someone can give me information from ...
I am attempted to setup an ACE / ACRE server on my dedicated box. I have the ACRE plugin on my client side computer, but I am at a complete loss as to how to setup ACRE for the Teamspeak 3 Server. I am under an unmanaged VDS, but I am wondering if perhaps someone can give me information from ...
- Mon Jun 10, 2013 9:51 am
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Game Server Communication Issues
- Replies: 14
- Views: 5276
Re: Game Server Communication Issues
please take a look at your server.cfg file and check if that is valid.
This is the raw code for the server.cfg
// GLOBAL SETTINGS
hostname = "Pinapples";
password = "";
passwordAdmin = "apples";
logFile = "server_console.log";
// JOINING RULES
maxPlayers = 25;
kickDuplicate = 1 ...
This is the raw code for the server.cfg
// GLOBAL SETTINGS
hostname = "Pinapples";
password = "";
passwordAdmin = "apples";
logFile = "server_console.log";
// JOINING RULES
maxPlayers = 25;
kickDuplicate = 1 ...
- Sun Jun 09, 2013 4:52 pm
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Game Server Communication Issues
- Replies: 14
- Views: 5276
Re: Game Server Communication Issues
From what I read, the basic.cfg is for performance tuning. In any case, I did add the basic.cfg to the command line and it did nothing to change it.
- Sun Jun 09, 2013 3:30 pm
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Game Server Communication Issues
- Replies: 14
- Views: 5276
Re: Game Server Communication Issues
I have uninstalled and reinstalled the ArmA 2 and Operation Arrowhead games, and it is still having conflicts, I am unsure as to why this is happening.
This is exactly what the arma2oaserver.RPT file says
=====================================================================
== C:\Program Files ...
This is exactly what the arma2oaserver.RPT file says
=====================================================================
== C:\Program Files ...
- Fri Jun 07, 2013 4:36 pm
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Game Server Communication Issues
- Replies: 14
- Views: 5276
Re: Game Server Communication Issues
I am going to attempt to uninstall and reinstall all of the ArmA 2 and OA files and see if, perhaps, there was an issue during the installation.
- Fri Jun 07, 2013 1:03 pm
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Game Server Communication Issues
- Replies: 14
- Views: 5276
Re: Game Server Communication Issues
The information i get form the arma2oaserver.RPT is as followed:
=====================================================================
== C:\Program Files (x86)\Steam\SteamApps\common\ArmA 2 Combined Ops\arma2oaserver.exe
== "arma2oaserver.exe" -netlog -ip=74.91.120.223 -profiles=TrainingVanilla ...
=====================================================================
== C:\Program Files (x86)\Steam\SteamApps\common\ArmA 2 Combined Ops\arma2oaserver.exe
== "arma2oaserver.exe" -netlog -ip=74.91.120.223 -profiles=TrainingVanilla ...
- Fri Jun 07, 2013 12:06 pm
- Forum: Murmur/TS3
- Topic: Teamspeak 3 Channel ID
- Replies: 9
- Views: 36833
Re: Teamspeak 3 Channel ID
Thank you for the assistance, it worked! 