Search found 14 matches

by specialk
Mon Sep 08, 2003 12:20 pm
Forum: General
Topic: Server bandwidth?
Replies: 9
Views: 3058

lately they all suck. dam worms.
by specialk
Tue Aug 26, 2003 9:44 am
Forum: Game and voice servers
Topic: ftp info lost?
Replies: 3
Views: 1404

ftp info lost?

I can no longer ftp into my server after the hard drive crashed on the old one. battle.nuclearfallout.net is the ftp IP. User was battle. PM me for the previous password or please reset it to the previous password if you have it stored somewhere.
by specialk
Wed Aug 06, 2003 8:56 am
Forum: CS 1.6/DoD/TFC/CZ
Topic: Statsme off on cal.cfg
Replies: 5
Views: 2611

I thot I had posted in that thread but I didnt see it when I looked at the thread. oh well.

I have used it but it was on an earlier version of statsme. Someone told me in that thread I believe that it wont work on the newer versions. I ahvent tried it tho.
by specialk
Tue Aug 05, 2003 4:39 pm
Forum: CS 1.6/DoD/TFC/CZ
Topic: Statsme off on cal.cfg
Replies: 5
Views: 2611

you can also do an "rcon meta pause statsme" without the quotes. This will completey turn off statsme.
by specialk
Wed Jul 16, 2003 3:34 pm
Forum: Game and voice servers
Topic: Problem with Level3
Replies: 6
Views: 3122

like I said, I just heard about it and I have seen a couple cpl guys configs that have a goofy rate like that. Myth, maybe. I have mixed success with the 100/100 settings. I know they are agressive but on a couple local servers I get 0 +/-2 choke and it plays great. But yeah, it depends on alot of f...
by specialk
Wed Jul 16, 2003 3:31 pm
Forum: CS 1.6/DoD/TFC/CZ
Topic: want statsme off for a scrim/match? look here
Replies: 22
Views: 9444

i dont know what version of statsme that was. It might have been 2.6.4. I dont recall. lemme check....

k, I know it works with ClanMod v1.81.12, StatsMe v2.6.16.
by specialk
Wed Jul 16, 2003 3:29 pm
Forum: General
Topic: cheating death?
Replies: 10
Views: 4116

nubs mess it up for everyone
by specialk
Wed Jul 16, 2003 10:47 am
Forum: Game and voice servers
Topic: Problem with Level3
Replies: 6
Views: 3122

ahh, i thot the defaults were 35. My bad. Max rate for internet server is 10000 but I have heard that setting your rate to something like 9981.2132 with a decimal works better than 10000 or 9999. Yes, to get 25000 the server must have +sv_lan in the start line but setting your client rate to 25000 w...
by specialk
Wed Jul 16, 2003 10:44 am
Forum: General
Topic: cheating death?
Replies: 10
Views: 4116

why is that anyways?
by specialk
Wed Jul 16, 2003 9:40 am
Forum: Game and voice servers
Topic: Problem with Level3
Replies: 6
Views: 3122

can you post a link to the lag faq? I have 3 config files in my cstrike dir. I have 3 keys bound to execute these configs. They basically change the rate settings for me. One is rate 25000, cl_updaterate and cl_cmdrate 100 and I call this a lan config. Second is general internet config running rate ...
by specialk
Wed Jul 16, 2003 9:37 am
Forum: General
Topic: cheating death?
Replies: 10
Views: 4116

secure is in liblist.gam, thus he needs liblist.gam
by specialk
Wed Jul 16, 2003 9:32 am
Forum: News
Topic: mIRC support for NFo rentals
Replies: 12
Views: 5320

not really needed anubis. Just point them to the rentals page. It has all the information anyone needs on NFo servers. also, I think that the support channel should be opened for anyone to speak. I wouldnt mind idling and helping during the day occasionally but it makes it difficult if you cant see ...
by specialk
Wed Jul 16, 2003 9:20 am
Forum: CS 1.6/DoD/TFC/CZ
Topic: want statsme off for a scrim/match? look here
Replies: 22
Views: 9444

meta pause statsme meta unpause statsme those lines with turn statsme off/on. I put those in my clanmod setup on another server along with alot of other scripts designed for running matches. Worked well for us and seems to stop statsme so that it doesnt suck up anymore cpu or ram. If interested I ca...
by specialk
Tue Jul 01, 2003 6:01 pm
Forum: CS 1.6/DoD/TFC/CZ
Topic: can we get metamod removed?
Replies: 1
Views: 1236

can we get metamod removed?

I noticed that i dont have access to the liblist.gam which is fine, but I would like to not have metamod on our server. Since we are not using any plugins there is no sense in having metamod running. Thanks.

battle.nuclearfallout.net

ps. if you need to, you can talk to chartec to verify this.