slowmap changes

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Tassadarmaster
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slowmap changes

Post by Tassadarmaster »

i notice having a large vault file causes a huge delay between the map change, does this also hallppenns whne you have a large cs stats too?/?
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Nick|NFo
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Post by Nick|NFo »

It can, also having a large ban file executed every map can make map changes longer.
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Post by Tassadarmaster »

but what about the stats?
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Post by Nick|NFo »

Tassadarmaster wrote:but what about the stats?
I replied to stats as "It can". I'm sorry that my response confused you. I'll help explain it in further detail.

Not much you can do about fixing a large stats file other than deleting/clearing the stats from time to time. Servers that run like statsme for extended periods of time 'unlimited' (0), not the default 144 hours to be reset, compiles a large statsme log file of stats which is processed every map, therefore longer map changes. This is one of the reasons why there is a preset default time for the stats to reset. If you have not touched this, then it is most likely not the case of your long map changes.

I would recommend that you hit us up on live chat on the control panel to investigate your long map changes if you still are having issues.
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Post by Tassadarmaster »

i meant that csstats that comes with AMX Mod X.

These stats were what i was referring it to:

Code: Select all

; Counter-Strike
;restmenu.amxx		; restrict weapons menu
statsx.amxx		; stats on death or round end (CSX Module required!)
;miscstats.amxx		; bunch of events announcement for Counter-Strike
stats_logging.amxx	; weapons stats logging (CSX Module required!)
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Nick|NFo
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Post by Nick|NFo »

Tassadarmaster wrote:i meant that csstats that comes with AMX Mod X.

These stats were what i was referring it to:

Code: Select all

; Counter-Strike
;restmenu.amxx		; restrict weapons menu
statsx.amxx		; stats on death or round end (CSX Module required!)
;miscstats.amxx		; bunch of events announcement for Counter-Strike
stats_logging.amxx	; weapons stats logging (CSX Module required!)
It is very similar and acts the same as statsme. It creates a csstats.dat in the addons/amxmodx/data folder to store statistical data. In the amxx.cfg you can find this:

Code: Select all

// Max size of the stats file
csstats_maxsize 3500
That is the default setting, shouldn't need to raise that and shouldn't have any issues with long map changes due to that setting. If you did not raise this value, then I bet your long map issues does not have to do with statsx, but something else.
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Post by Tassadarmaster »

Yeah my superhero mod savedayxp was 200 days
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