I know that statsme 2.8 adds the ability to globally turn off announcements/etc for clan wars, so you could also try it. You can find it here:
http://statsme.sf.net/statsme-2.8.0.7-cstrike.zip
Here are the changes from 2.7.1 (which is the latest stable release):
StatsMe 2.7.1 -> StatsMe 2.8.0 Beta 7 ( 05/30/03 )
------------------------------------------------------------------------
o ADDED : Added ability to apply penalty to score for those players not running C-D
o ADDED : Announcement flags stored in log file (menu settings can be made permanent)
o ADDED : Menu entry to disable StatsMe during Game ( for Matches etc. )
o ADDED : Compatiblity for PsychoStats ( now PsychoStats Statistics can be displayed during game )
o ADDED : smartHUD for sayformat Channel 0
o ADDED : sm_pingspike and {p.spikes}
o ADDED : Suicide Tracking
o ADDED : DoD 1.0 Support *NOTE* Older DoD versions are no longer supported
o FIXED : Problems with sm_tell not using message wrapper
o REMOVED : Removed sounds.cfg from all Scriptpacks
want statsme off for a scrim/match? look here
- Edge100x
- Founder
- Posts: 13113
- https://www.youtube.com/channel/UC40BgXanDqOYoVCYFDSTfHA
- Joined: Thu Apr 18, 2002 11:04 pm
- Location: Seattle
- Contact:
meta pause statsme
meta unpause statsme
those lines with turn statsme off/on. I put those in my clanmod setup on another server along with alot of other scripts designed for running matches. Worked well for us and seems to stop statsme so that it doesnt suck up anymore cpu or ram.
If interested I can furnish the clanmod configs.
meta unpause statsme
those lines with turn statsme off/on. I put those in my clanmod setup on another server along with alot of other scripts designed for running matches. Worked well for us and seems to stop statsme so that it doesnt suck up anymore cpu or ram.
If interested I can furnish the clanmod configs.
When you kill 6 people in Unreal Tournament it is "MonsterKill", In Quake3 it is "Excellent", in Counter-Strike it is "Kicked by console"