CSS Server lag/tweaks

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StriKe
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CSS Server lag/tweaks

Post by StriKe »

Hello currently i have a dedicated (managed) windows machine with css
i have tried to tweak the server.cfg to reduce the lag and it has worked so so
what i am trying to do is get it back to where i had it before the update.
Now even at 66 tick rates it lags so i tried to 100 tick plugin that is available and it
does help quite a bit with the smoothness of the game now when the bomb is planted or round end it stutters or any major event cpu and ram on the machine are fine only using about 15% max of cpu and still have several gigs left of ram......here is the server cfg

// Edit this to your liking. These values are very close to what I use
// for my own servers.

// Name Of Server
hostname " (-LOD-) 24/7 Dust2|100 TICK|No Awp/Auto|WarZone 1|"

// CS Specific Cvars
mp_autokick 0
mp_autoteambalance 1
mp_c4timer 35
mp_flashlight 1
mp_footsteps 1
mp_freezetime 4
mp_friendlyfire 0
mp_hostagepenalty 0
mp_limitteams 1
mp_roundtime 2.1
mp_buytime .5
mp_timelimit 25
mp_maxrounds 0
mp_startmoney 16000
mp_chattime 2
mp_forcecamera 0

// General HL Cvars
sv_contact "your@email.address"
decalfrequency 60
mp_decals 100
mp_falldamage 1
sv_cheats 0
sv_maxupdaterate 101
sv_maxrate 0

sv_minrate 100000
sv_timeout 120
sv_gravity 800
sv_allowupload 0
sv_allowdownload 1
sv_mincmdrate 67
sv_pure 1
sv_maxcmdrate 100
sys_ticrate 0
sv_client_max_interp_ratio 2
sv_client_min_interp_ratio 2

// from skill1.cfg, game.cfg
sv_accelerate 5
sv_stopspeed 75
sv_rollangle 0

// Rcon Stuff
rcon_password "2e5rebaspenageyachecRubA"

// Make sure the right people are banned
exec banned_user.cfg
writeid

//files
mapcyclefile mapcycle.txt

// disable lag compensation
//sv_unlag 1

heartbeat

// important settings inserted by NFo
sv_stats 0

sv_region 1

fps_max 0

net_queuesplits 0

net_queued_packet_thread 1
sv_password ""
log 1
tv_enable 0
sv_minupdaterate 67
sv_max_queries_sec 3

sv_max_queries_sec_global 150

sv_downloadurl "http://leadersofdeath.site.nfoservers.com/server"

exec sourcemod/restrict_weapons.cfg



// bots
bot_add
bot_quota 2
bot_quota_mode fill
bot_difficulty 1
bot_chatter off
bot_auto_follow 1
bot_auto_vacate 1
bot_join_after_player 0
bot_defer_to_human 0
bot_allow_rogues 0
bot_walk 0
bot_join_team any
bot_eco_limit 2000
bot_allow_grenades 1
bot_all_weapons
bot_allow_grenades 1
bot_allow_pistols 1
bot_allow_sub_machine_guns 1
bot_allow_shotguns 1
bot_allow_rifles 1
bot_allow_snipers 0
bot_allow_machine_guns



extra_cash_on 1
extra_cash_amount 16000
sv_parallel_packentities 0
sv_parallel_sendsnapshot 0
net_splitpacket_maxrate 100000






am i missing something? or have something wrong that would cause this stuttering.. it is me and pretty much everyone else on the server that is getting it
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Edge100x
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Re: CSS Server lag/tweaks

Post by Edge100x »

Do you have the problem with a completely stock server as well?

Is this happening without plugins running?

Are you seeing anything amiss in the net_graph 4 output, such as a dipping server FPS, choke, or packet loss?
StriKe
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Posts: 3
Joined: Fri May 14, 2010 1:38 pm

Re: CSS Server lag/tweaks

Post by StriKe »

No fps drops only maybe 100 out of 500 so not a big deal
no choke or loss so i am really at a loss tonight i will disable all plugins and see if it goes away...whats weird is i am using plugins that have been updated for the orangebox and are the same plugins i was using before the update without any flaws
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