Hi All,
I have successfully set up fast download to work properly on my servers. This is the workflow I use:
- Download all the maps/materials for customs maps/materials and load them onto the server folders, respectively.
- Take all the custom map files and put them in their own folder on VDS.
- Compress all the maps/materials using Bzip2
- Take compressed files and put them on the fast download site using FTP/Filesync utility
(for this I used a program called FTPSync: http://www.cyberkiko.com/page/FTPSync.aspx
With this workflow, I have been able to successfully get it to work properly. I even took it a step further and make Command line shortcuts on the desktop that do most of the command line stuff in a click.
My long winded question: Is there a way to do this that is much easier/less steps than what I am currently doing now? I guess the best case scenario would be to have any map I put in the "maps" directory to be bzipped and loaded onto the fast download server automatically after setting it up properly. In any case, cheers and thanks for everyone's help thus far!
Best workflow for setting up FastDownload on srcds?
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Re: Best workflow for setting up FastDownload on srcds?
Well, it depends which way you look at it.
If you have just a game server, and fastdl on your website:
1) Download a tool called zBzipper (safe and works, promise): http://www.fpsbanana.com/tools/1495
2) Create shortcuts on your desktop
3) Start with one folder at a time. e.g. "Maps", drag all the bsp/nav/res files into the "bZip folder" on your desktop. Compress them by opening the "zBzipper" icon on your desktop.
4) At this point, you'll see all the files you put in the folder, and all the new bz2 files. Sort them by type, delete everything besides the bz2's.
5) Now you're going to need an FTP program, e.g. FileZilla. Connect to your webhost and upload all your bz2's into their respective directories. So in this case, make a folder called "fastdl" and inside, put in the individual folders for "maps", "materials", "models", etc.
6) sv_downloadurl "http://www.website.com/fastdl" in server.cfg -- done
Now, the way I do it is running my VDS to website (to save bandwidth and make use of the 1gbps connection). You may find this easier if this is what you have.
I wouldn't go through a hassle with something so simple
If you have just a game server, and fastdl on your website:
1) Download a tool called zBzipper (safe and works, promise): http://www.fpsbanana.com/tools/1495
2) Create shortcuts on your desktop
3) Start with one folder at a time. e.g. "Maps", drag all the bsp/nav/res files into the "bZip folder" on your desktop. Compress them by opening the "zBzipper" icon on your desktop.
4) At this point, you'll see all the files you put in the folder, and all the new bz2 files. Sort them by type, delete everything besides the bz2's.
5) Now you're going to need an FTP program, e.g. FileZilla. Connect to your webhost and upload all your bz2's into their respective directories. So in this case, make a folder called "fastdl" and inside, put in the individual folders for "maps", "materials", "models", etc.
6) sv_downloadurl "http://www.website.com/fastdl" in server.cfg -- done
Now, the way I do it is running my VDS to website (to save bandwidth and make use of the 1gbps connection). You may find this easier if this is what you have.
I wouldn't go through a hassle with something so simple

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Re: Best workflow for setting up FastDownload on srcds?
Thanks for the link to zBzip-seems like a pretty cool app 
I will use this towards making adding games to fast download a little easier, thanks very much!

I will use this towards making adding games to fast download a little easier, thanks very much!