VDS Lerp
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VDS Lerp
I recently upgraded from a game sever to a VDS with someone else who had a game server. On our rented servers 20 lerp was easily reached with cl_interp 0.02 and inrepratio at 2. Once on the VDS and setting up basic servers the lerp only dropped to 30 unlike the older servers. Once the servers were complete with plugins etc the lerp still was only at 30. What reason might there be for the VDS servers to be different from the ones we rented from here?
Re: VDS Lerp
The default configuration for a VDS-based game server is the same as one in our regular system.
lerp is purely client-side and set with either cl_interp or cl_interp_ratio, as you mentioned. The only way that I can think that the server would affect it is if you had a plugin that is locking those cvars. Are you running a zblock configuration that does this, for instance?
Valve talks more about lerp here: http://developer.valvesoftware.com/wiki ... erpolation
lerp is purely client-side and set with either cl_interp or cl_interp_ratio, as you mentioned. The only way that I can think that the server would affect it is if you had a plugin that is locking those cvars. Are you running a zblock configuration that does this, for instance?
Valve talks more about lerp here: http://developer.valvesoftware.com/wiki ... erpolation