Server concern

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Prodigy
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Server concern

Post by Prodigy »

Have a question when ordering a game server it says it's windows 500fps and I had a dedicated server once before and and used fps_max and when I checked in rcon stats it showed fps was 66fps, what command are you using?
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Vanderburg
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Re: Server concern

Post by Vanderburg »

Are you referring to a Source/OB server? This no longer applies to those, as back in October, Valve changed the way fps functions, locking those servers to 66fps/tick
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Re: Server concern

Post by Prodigy »

No, nfo has it selling for 500fps, how is that possible when you say it's reverted back to 66fps here, what's that new command.
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Siren
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Re: Server concern

Post by Siren »

We have not been offering 500 fps since the orangebox change, you can see what we currently offer on our order page.
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Re: Server concern

Post by TimeX »

If you check the information on the order page for the accelerator options, you'll notice that it still mentioned 500 FPS and such, but only for HL1 based games, such as CS 1.6 and TFC.

High FPS is no longer possible on Source/OB based games, but it is also no longer needed due to the engine changes. This is talked about more here:

http://www.nfoservers.com/forums/viewto ... =18&t=5831
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Re: Server concern

Post by Prodigy »

On the order page it says counter strike source, see it for all source games.

hyperaccelerator, implying 500fps "hyperaccelerator increases server side fps to 500"
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Re: Server concern

Post by Edge100x »

The order page lists hyperacceleration for Source game types as:

"Hyperaccelerator [standard Windows setup]"

The help popup says:
For HL1 servers, the hyperaccelerator increases server-side FPS to around 500 (the default is ~65). Many players feel this results in smoother play and better registration, but it is also much harder on the server hardware.

Source and Orangebox games always run at a tickrate and FPS defined by Valve, generally 66 or 100. This is the standard acceleration level for these games.
This language appears to be clear. I do not see where it is implying in any way that a Source game would run at 500 FPS; in fact, it states says the opposite.

Do you have further questions about Valve's restrictions?
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