; Access flags:
; a - immunity (can't be kicked/baned/slayed/slaped and affected by other commmands)
; b - reservation (can join on reserved slots)
; c - amx_kick command
; d - amx_ban and amx_unban commands
; e - amx_slay and amx_slap commands
; f - amx_map command
; g - amx_cvar command (not all cvars will be available)
; h - amx_cfg command
; i - amx_chat and other chat commands
; j - amx_vote and other vote commands
; k - access to sv_password cvar (by amx_cvar command)
; l - access to amx_rcon command and rcon_password cvar (by amx_cvar command)
; m - custom level A (for additional plugins)
; n - custom level B
; o - custom level C
; p - custom level D
; q - custom level E
; r - custom level F
; s - custom level G
; t - custom level H
; u - menu access
; z - user
Ok, according to my understanding that from the letter "m" to the letter "t" are for additional plugins. Now, i downloaded some new plugins, and i need to know how to bind the new plugins to the access letters (from "m" to "t"). I know that the plugins will also working without the binding job, but i want to bind so i can distribute admin easier. Is it possible to bind at all? If it's possible, then how?
Thank You
Access Flags/Letters-HELP Please!
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What "examples" folder? Are you talking about the plugins zip or the "examples" folder in the FTP? Can you please be more specific? Thanks alot![NoCtUrNaL]_Mayhem wrote:The plugin comes with it's own compiler. It's located in the "examples" folder of amxmod.
All you do is place the file to be compiled in the "examples" folder and click compile. Then, look in the compiled folder for your new compiled file. It's not complicated at all.
yes its on the ftpOperator wrote:What "examples" folder? Are you talking about the plugins zip or the "examples" folder in the FTP? Can you please be more specific? Thanks alot![NoCtUrNaL]_Mayhem wrote:The plugin comes with it's own compiler. It's located in the "examples" folder of amxmod.
All you do is place the file to be compiled in the "examples" folder and click compile. Then, look in the compiled folder for your new compiled file. It's not complicated at all.
also you can get your own files locally, from http://www.amxmod.net
-Nick