hi i'm currently running a VPS managed. I play dods and run a realism unit. is there any way to improve ping with settings of server.cfg
this is what i got now
// Edit this to your liking. These values are very close to what I use
// for my own servers.
// Name Of Server
hostname "7th Infantry Regiment | Recruiting | Medic |"
mp_timelimit 30
mp_fraglimit 0
mp_footsteps 1
mp_flashlight 1
mp_forcerespawn 0
// some more settings included in game.cfg
sv_rollangle 0
mp_facefronttime 600
sv_turbophysics 1
sv_stopspeed 50
sv_friction 8
sv_unlag_fixstuck 1
// General HL Cvars
sv_contact "your@email.address"
decalfrequency 60
mp_decals 100
mp_falldamage 1
sv_cheats 0
sv_maxrate 0
sv_minrate 100000
sv_maxupdaterate 100
sv_maxcmdrate 100
sv_timeout 120
sv_allowupload 1
sv_allowdownload 1
// Rcon Stuff
rcon_password "p3hkUe"
// Make sure the right people are banned
exec banned_user.cfg
exec banned.cfg
writeid
//files
mapcyclefile mapcycle.txt
// disable lag compensation
//sv_unlag 1
heartbeat
// important settings inserted by NFo
sv_stats 0
sv_region 0
fps_max 0
sv_parallel_packentities 0
sv_parallel_sendsnapshot 0
net_queued_packet_thread 1
net_splitpacket_maxrate 50000
sv_minupdaterate 10
sv_max_queries_sec 3
sv_max_queries_sec_global 100000
sv_password ""
log 1
tv_enable 0
DOD:S Server Config
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Re: DOD:S Server Config
Ping mostly stems from routing properties, which in turn often relate to distance from the server. Are you far from your chosen location?
I recommend opening a support request and submitting a tracert to us: http://www.nfoservers.com/forums/viewto ... =25&t=1539
I recommend opening a support request and submitting a tracert to us: http://www.nfoservers.com/forums/viewto ... =25&t=1539