Can a ventrilo server be added to a managed dedicated server free of charge? or do we still have to order that service separately (due to the licensing ventrilo has)
If so... How much cpu power would you say ventrilo 'players' use in comparison to a normal gameserver? Ie would 24 people in a ventrilo channel equal that of a 24 slot tf2 server? or would be be half of the load? ...or a quarter?
For a managed dedicated server, can we still set the CPU priorities for each gameserver? Our main concern is minecraft stomping on everything; all of our other gameservers are reasonably predictable.
And how about CPU limits? When our CS:GO server restarts every round it has a very harsh re-loading time, which could maybe push the load over the top and choke something else on the system. We want the CS:GO server to have high priority--except when it is restarting the round. This may or may not be an issue since we're assuming its going to use near the limit of a single core, so it will be naturally limited by the core being maxed out.


