Conquest and Obliteration at 64 players

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eruffini
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Conquest and Obliteration at 64 players

Post by eruffini »

Hello all,

Is anyone running 64-player Conquest + Obliteration modes? I changed my rotation to do both game modes, but the server was set to 32-players (had to manually set "vars.maxPlayers" to 64 in console).

Is there any tricks to running these modes at 64-players without console commands? Perhaps NFO would be able to make a time maxplayers override like they do with Hardcore presets?
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kraze
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Re: Conquest and Obliteration at 64 players

Post by kraze »

There is an option for this on the "Easy setup" tab in your control panel. Specifically where it says "Player limit:" enter 64 and save it, then reboot your server.
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eruffini
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Re: Conquest and Obliteration at 64 players

Post by eruffini »

Has anyone had success with Obliteration on 64-players? I tried it, and the first map crashed within the first 10 minutes.
doctor
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Re: Conquest and Obliteration at 64 players

Post by doctor »

yeah, obliteration on operation locker set to 64 worked really well. it sounds insane, but it somehow was great. no crashes, no problems.
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