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U2K|Son_of_Sam
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Redirect

Post by U2K|Son_of_Sam »

I just wanted to know if their's anyway i can get redirect for my UT 2004 server?Thank you in advance! 8)
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Edge100x
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Post by Edge100x »

You should be able to use your free webspace for the redirect.
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Post by U2K|Son_of_Sam »

Edge100x wrote:You should be able to use your free webspace for the redirect.
Can you hook me up? :D
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Post by StrawDragon »

just make a map directory in your webspace and upload all the maps compressed into there...

You can compress it with ucc.exe so

UCC.exe compress c:\ut2004\maps\blahmap.ut2

That will make a blahmap.ut2.uz2

Dump that uz2 onto the webspace

Then edit the ut2004.ini to include the redirect "http://www.myredirect.com/maps/"

Very simply
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Post by StrawDragon »

Oh yeah if you are download a custom map and it includes Texture ot StaticMeshes.. Compress those as single files as well with the same command above... And then dump that into your webspace...

Also official Epic maps are locked from being downloaded through the client.. So keep that inmind. This was a change with 2004...
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Post by Server renter »

Hey, I just rented a server but am a total newb. Is there a tutorial written in newb on how to set the website as a redirect?
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Post by Edge100x »

This one's pretty decent. You can use your free webspace for the website part:

http://www.unrealadmin.org/modules.php? ... e&artid=41
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Post by StrawDragon »

Edge100x wrote:This one's pretty decent. You can use your free webspace for the website part:

http://www.unrealadmin.org/modules.php? ... e&artid=41
unrealadmin.org is a great site :)

But when you setup your redirect in your ut2004.ini make sure that you down the server if you edit the file.. Since it will not take if the server is active :)

[IpDrv.HTTPDownload]
RedirectToURL=http://uz.unrealadmin.org/
UseCompression=True

With that above make sure you place the trailing / at the end of the url.. Otherwise it will NOT work correctly....

You can use the UT2003 Compressor.. It makes compressing the maps easier :) Drag and Drop is our friend :)

http://www.unrealadmin.org/modules.php? ... it&lid=110
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