Hello,
My name is King HotPocket (and many other names, but King HotPocket is today's name choice), and I'm currently in the process of setting up a server for a community I'm creating. I'm not new to creating servers, and have a more than general grasp on general stuff that goes on in the magical box where I cook my hotpocket / my server is hosted. Anyways, I'm currently having issues with people not being able to see playermodels. I can see them, but they can't.
Here's what I've done so far:
I created the workshop, put the collection ID on the control panel, edited the workshop.lua and created resource.AddWorkshop ("idstuffhere") == (Irrelevant name to know what the hell this is) for every addon. I figured this would work, but it didn't, so I extracted all my playermodel gma files in GMADExtractor and put them in a folder on my desktop, from there, GMADExtractor added the content of those folders to their respective folders it created in my folder I put this in. After this, I checked to make sure everything was there, which it was. So I created a 'models' folder in my addons folder and uploaded (all night [#1 internet speed])the GMAD extractor'd files into it. Doing this, it actually broke shit even more... (*sigh*). Stuff that I could see before I can't actually see anymore. I checked my jobs.lua and made sure the paths were what they should be, and they were.
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I have no idea what to do now, every respectable coder I know that code custom gamemodes and acquaintances who own servers also said that they dunno why it isn't working. I'm in dire need of assistance.
Thanks for your time!
KingHotPocket
http://steamcommunity.com/id/mrtubbzz
Playermodel issues with Garry's Mod
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Re: Playermodel issues with Garry's Mod
You should not have uploaded the models to your addons folder. First you want to upload the folders to the right directory in your server, such as a models folder would go into "garrysmod/models/"
Once you have uploaded everything you need, go to your control panel and click on the "Websync" tab and sync all your files to your webserver.
After you've done that create a LUA file called "resource.lua" and upload it to your autorun/server folder. Copy and paste this in your newly created LUA file
An example would be
A workshop example would be
I would delete the "workshop.lua" file and post everything that's FastDL related in the resource.lua
You should visit this thread http://www.nfoservers.com/forums/viewto ... 81&t=11377 where Vanderburg posted a nice resource generator you can try out if you want.
You can also visit this wiki that will explain the Garry's mod FastDL process a bit more http://wiki.garrysmod.com/page/resource/AddFile
I hope i explained this okay
, and if i didn't feel free to add me on steam and i will try my best to explain everything to you. http://steamcommunity.com/id/theRadAleks
Once you have uploaded everything you need, go to your control panel and click on the "Websync" tab and sync all your files to your webserver.
After you've done that create a LUA file called "resource.lua" and upload it to your autorun/server folder. Copy and paste this in your newly created LUA file
Code: Select all
resource.AddFile( string path )
Code: Select all
resource.AddFile( sounds/jihad.ttv )
Code: Select all
resource.AddWorkshop ("999999")
You should visit this thread http://www.nfoservers.com/forums/viewto ... 81&t=11377 where Vanderburg posted a nice resource generator you can try out if you want.
You can also visit this wiki that will explain the Garry's mod FastDL process a bit more http://wiki.garrysmod.com/page/resource/AddFile
I hope i explained this okay

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Re: Playermodel issues with Garry's Mod
Thanks for the assistance! Unfortunately my work schedule limits me from actually attempting this for the next couple days, but I'll respond immediately once I've done it and tell you how it all works out.theRadAleks wrote:You should not have uploaded the models to your addons folder. First you want to upload the folders to the right directory in your server, such as a models folder would go into "garrysmod/models/"
Once you have uploaded everything you need, go to your control panel and click on the "Websync" tab and sync all your files to your webserver.
After you've done that create a LUA file called "resource.lua" and upload it to your autorun/server folder. Copy and paste this in your newly created LUA fileAn example would beCode: Select all
resource.AddFile( string path )
A workshop example would beCode: Select all
resource.AddFile( sounds/jihad.ttv )
I would delete the "workshop.lua" file and post everything that's FastDL related in the resource.luaCode: Select all
resource.AddWorkshop ("999999")
You should visit this thread http://www.nfoservers.com/forums/viewto ... 81&t=11377 where Vanderburg posted a nice resource generator you can try out if you want.
You can also visit this wiki that will explain the Garry's mod FastDL process a bit more http://wiki.garrysmod.com/page/resource/AddFile
I hope i explained this okay, and if i didn't feel free to add me on steam and i will try my best to explain everything to you. http://steamcommunity.com/id/theRadAleks