I have a Windows 2012 VDS. I am trying to setup a 7 Days to Die Server and the FrontRunnerTek Server Manager for the server.
The first couple of times I started the server it worked fine, however now I can't connect to the telnet connection anymore. Every time I try to connect to it I am getting (From PuTTy: Network Error: Connection Refused). I have tried uninstalling the server then reinstalling it, and had the same result. The first few connections work fine, then it starts refusing the connection again. I am exiting the instance with the exit command, not just closing out the window.
Attempting to connect on port 8081.
Telnet Connection Refused on VDS
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DroppinX
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$atanic $pirit
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Re: Telnet Connection Refused on VDS
You are trying to use Putty to access Windows Server 2012? Somehow that doesn't sound right to me.
Why don't you just use RDP service to communicate to your machine?
Why don't you just use RDP service to communicate to your machine?
Re: Telnet Connection Refused on VDS
$atanic $pirit wrote:You are trying to use Putty to access Windows Server 2012? Somehow that doesn't sound right to me.
Why don't you just use RDP service to communicate to your machine?
7dtd actually uses a local putty session for their game. It's basically the server console.
DroppinX, can you describe a bit more here. When it works and doesn't work are you doing anything different? Also is the local or remote connection being refused?
@Kraze^NFo> Juski has a very valid point
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
Re: Telnet Connection Refused on VDS
Local connection. Not doing anything different, using a batch file to launch the server then the putty connection. I have given up on the FrontRunnerTek Server Manager, they did some updates recently that removed the functionality I was trying to use the manager for.
I am going to manually configure the serverconfig XML and then just try are get the server running. At this point I know the XML pretty well and can set it up to get mostly what I want out of the server, just need to get the server itself running so I can start inviting people to get the community built up before the A10 launch.
I am going to manually configure the serverconfig XML and then just try are get the server running. At this point I know the XML pretty well and can set it up to get mostly what I want out of the server, just need to get the server itself running so I can start inviting people to get the community built up before the A10 launch.
Re: Telnet Connection Refused on VDS
So how it goes: I launch the batch file, it in turn launches the 7daystodie server executable using the all the dedicated server settings (nographics, dedicated, calling out the configfile I want to use, so on). It then waits for a minute (it was originally set to 10 seconds, but I thought that maybe the server wasn't up and running yet and that was why the connection was being 'refused') then tries to establish a putty connection to the server.
Re: Telnet Connection Refused on VDS
Okay, get it to run and can connect to it from the server manager or putty, as well as the web panel. However I can't connect to it from my game client (on my PC) I am getting :
in the log... Then every time a player tries to connect nothing happens on the client side and the server side logs a null reference exception error.
Any ideas?
Code: Select all
DllNotFoundException: SteamworksNative64
at (wrapper managed-to-native) NativeMethods:ServicesGameServer_GetSteamLoadStatus ()
at ManagedSteam.NativeHelpers.ServicesGameServer_GetSteamLoadStatus () [0x00000] in <filename unknown>:0
at ManagedSteam.ServicesGameServer.Startup (UInt32 ip, UInt16 steamPort, UInt16 gamePort, UInt16 queryPort, ServerMode serverMode, System.String versionString) [0x00000] in <filename unknown>:0
at ManagedSteam.ServicesGameServer.Initialize (System.Globalization.CultureInfo activeCulture, UInt32 ip, UInt16 steamPort, UInt16 gamePort, UInt16 queryPort, ServerMode serverMode, System.String versionString) [0x00000] in <filename unknown>:0
at ManagedSteam.ServicesGameServer.Initialize (UInt32 ip, UInt16 steamPort, UInt16 gamePort, UInt16 queryPort, ServerMode serverMode, System.String versionString) [0x00000] in <filename unknown>:0
at SteamMasterServer.Connect (UnityEngine.MonoBehaviour _mono) [0x00000] in <filename unknown>:0
at GameManager.?? () [0x00000] in <filename unknown>:0
at GameManager.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Any ideas?
Re: Telnet Connection Refused on VDS
I can connect to the web panel from my Laptops browser as well, just not to the game server from the client.
Re: Telnet Connection Refused on VDS
Got it figured out:
Needed to instead the x64 and x86 C++ Redistributions for 2008 and 2010.
Running great now, even showed up in the public server list right away.
Needed to instead the x64 and x86 C++ Redistributions for 2008 and 2010.
Running great now, even showed up in the public server list right away.