Managed vps and dedicated servers should have more game options for linux, I went to install day of infamy on my managed vds and I couldn't because I need windows.
This isn't the first time this has been an issue, I remember several other posts where customers were asking for more games on linux for their managed solution.
I mean shouldn't it be up to the customer who owns the managed vds/dedi to host the game on their machine even if it's not at acceptable 100% performance? Let the standalone and vps/dedi customers be separate from one another and give more control to the latter.
More games on linux machines!!!
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Re: More games on linux machines!!!
We will likely add Linux server support for more games in the future, though the list of further games that support Linux is fairly small, and there's a very low demand for this feature with those games, so it is difficult to financially justify making it a priority.
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Re: More games on linux machines!!!
A lot of people probably use linux, since windows costs about $15 now. There are far to few games to justify getting a managed solution and for someone like me and many others cmd line isn't an option. For example games like Day of Infamy have linux server support and are not added?
But for future implementations, I think you should have both windows/linux support for game on managed installs and separate the standalone from the managed vps/dedi.
But for future implementations, I think you should have both windows/linux support for game on managed installs and separate the standalone from the managed vps/dedi.
Re: More games on linux machines!!!
As I mentioned, there are a number of games that support both Linux and Windows that we don't already support on both platforms. The list is small, and we have heard little demand for most of those games. This is likely because there is little demand for them overall -- they are also not very popular on Windows -- and the customers who wish to run a wide variety of unusual games already choose Windows because so many games don't support Linux. Day of Infamy is a good example of a low-demand game.
For new games, Windows support will always come first, because most games still only support Windows, and the majority of our internal machines and customer-run machines use Windows. I'm not sure what you mean when you say "separate the standalone from the managed vps/dedi."
As a company, we have a large number of tasks that we would like to perform. We do not have enough resources to do all of them immediately, so we have to prioritize them. Time-sensitive tasks with close deadlines, like paying bills, monitoring the network, deploying and maintaining hardware, answering support requests, and handling DDoS attacks, come first. With the time remaining (and, sadly, there isn't much), we can work on the longer-term wishlist tasks. There are a lot of things in that category, such as adding new games, improving our control panel/site, increasing security, improving back-end systems like the DDoS mitigation system, further automating various things, and so on. When determining which of the wishlist tasks to do first, we have to consider how many customers would benefit and how much they would benefit, and try to do items that maximize both before others.
Adding more Managed Linux games is certainly on our radar. We have received that feedback. We just can't put it so high on the list of tasks that you'll see the specific game you want added in the course of this thread.
If you want to run many unusual games, and you have a tight budget, you might consider using an unmanaged server, for the time being and for the future. An unmanaged Linux VDS can be smaller than a managed one, so it would be less expensive, and you would have full control. You could run any game that supports Linux, including new games, without us needing to add it to our system.
For new games, Windows support will always come first, because most games still only support Windows, and the majority of our internal machines and customer-run machines use Windows. I'm not sure what you mean when you say "separate the standalone from the managed vps/dedi."
As a company, we have a large number of tasks that we would like to perform. We do not have enough resources to do all of them immediately, so we have to prioritize them. Time-sensitive tasks with close deadlines, like paying bills, monitoring the network, deploying and maintaining hardware, answering support requests, and handling DDoS attacks, come first. With the time remaining (and, sadly, there isn't much), we can work on the longer-term wishlist tasks. There are a lot of things in that category, such as adding new games, improving our control panel/site, increasing security, improving back-end systems like the DDoS mitigation system, further automating various things, and so on. When determining which of the wishlist tasks to do first, we have to consider how many customers would benefit and how much they would benefit, and try to do items that maximize both before others.
Adding more Managed Linux games is certainly on our radar. We have received that feedback. We just can't put it so high on the list of tasks that you'll see the specific game you want added in the course of this thread.
If you want to run many unusual games, and you have a tight budget, you might consider using an unmanaged server, for the time being and for the future. An unmanaged Linux VDS can be smaller than a managed one, so it would be less expensive, and you would have full control. You could run any game that supports Linux, including new games, without us needing to add it to our system.