sv_download/value module reconnecting

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Mr. White
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sv_download/value module reconnecting

Post by Mr. White »

I have sv_download enabled for my custom sounds, maps, whatnot. I also have loadingsound.amxx with a custom mp3 that plays when you connect to our server. My question is, how do i get rid of the re-dl value module.

When you connect, it will start playing the mp3, but then for some reason it re-directs to the sv_download for a split second and back to the server, doing this, it cuts off the mp3 and restarts it. Is there anyway i can get rid of this so it doesnt do this?

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bOoya
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Post by bOoya »

when you have the sv_downloadurl enabled, the client severs conection to the server and connects to the webspace to download the files, then it does the does the reverse and connects back to the game server. afaik the client will only connect to the webspace IF they are missing some files. Does this happen if you dont need to download any files?
Mr. White
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Post by Mr. White »

well i disabled the vac module, so it doesnt re dl it and it eliminated one extra step. Yes, on your question, but it like does this everytime, and i have all the files myself. Sometimes it will flicker to the site and back to the server. I would like the mp3 to play out through change of hands instead of restarting. Its a lot better since i turned off Vac but not perfect.
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bOoya
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Post by bOoya »

ok, im not really sure how sv_downloadurl works but apparently it goes and scans the webspace for any precached stuff no matter if you have it or not. I really doubt there's a way to get around that without disabling sv_downloadurl all together
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Nick|NFo
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Post by Nick|NFo »

when a client connects to the server, and is missing a file, when sv_downloadurl is enabled, it will go to the webserver address in mind to download from. If the files are not there, then it reconnects to the gameserver, does the security module and downloads the files slowly from the gameserver.

If the files are on the webserver, then it will download all it can fast, then reconnect to the gameserver, downloading the security module and connect to the game.

There is no way to turn off the security module after downloading from the webserver, thus then you would not be secure. When switching from gameserver to http server, you are losing the security module, its not loaded into the game's alotted resources of RAM.

Hope that clarifies things
-Nick
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