Out of curiosity

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FlyingMongoose
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Out of curiosity

Post by FlyingMongoose »

When does NFO plan on supporting MM: Source by default?

I'm taking a wild stab at it and guessing the following.

"When SourceMod comes out"
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Edge100x
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Post by Edge100x »

Yes, we don't "officially" support any Source plugins at this point, as we wait in limbo for SourceMod.
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Post by FlyingMongoose »

Well I can tell you Metamod Source is pretty stable, i've been running it now without any errors. Alongside beetlesmod without issue. I run Metamod w/ fakeclients + the 4 bots you allow, and beetlesmod. (I have the fakeclients set to leave when people join and bots set to leave when people join, it took 10 minutes for 6 players to join when I set it up like this)

There have been no issues.

Just giving you a little status report on it.

Also, I know you don't allow overwriting default maps...but I want the "chicken fix" for cs_italy by lduke. http://www.lduke.com

I miss my chickens...clients don't need to download the italy installation since it's only an entity edit.
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