Nick|NFo
Former staff
Posts: 2252 Joined: Sun Mar 30, 2003 1:56 pm
Location: 127.0.0.1
Post
by Nick|NFo » Fri Sep 23, 2005 11:21 am
Its going out in the next few moments to all CS:S servers.
-Nick
FlyingMongoose
This is my homepage
Posts: 353 Joined: Fri Sep 17, 2004 7:50 pm
Contact:
Post
by FlyingMongoose » Fri Sep 23, 2005 11:31 am
Will you guys reset our servers as needed or will we have to do that?
Wolverine
A semi-regular
Posts: 21 Joined: Sat Sep 17, 2005 2:30 pm
Location: Guelph, Ontario Canada
Contact:
Post
by Wolverine » Fri Sep 23, 2005 11:33 am
It appears that the new update doesn't like mani or beetlesmod? That true?
Nick|NFo
Former staff
Posts: 2252 Joined: Sun Mar 30, 2003 1:56 pm
Location: 127.0.0.1
Post
by Nick|NFo » Fri Sep 23, 2005 11:37 am
Yes, many source plugins are broken due to this Source engine update.
As part of the upgrade process, servers are shutdown, updated with new files and then brought back online.
-Nick
FlyingMongoose
This is my homepage
Posts: 353 Joined: Fri Sep 17, 2004 7:50 pm
Contact:
Post
by FlyingMongoose » Fri Sep 23, 2005 11:39 am
beetle and mani are good about updating promptly. Those guys do know what they're doing. And I'm sure Metamod:Source 1.1 will be out soon as well.
Wolverine
A semi-regular
Posts: 21 Joined: Sat Sep 17, 2005 2:30 pm
Location: Guelph, Ontario Canada
Contact:
Post
by Wolverine » Fri Sep 23, 2005 11:40 am
metamod is still working. The beta VIP mod plugin is still working
Edge100x
Founder
Posts: 13111 Joined: Thu Apr 18, 2002 11:04 pm
Location: Seattle
Contact:
Post
by Edge100x » Fri Sep 23, 2005 12:05 pm
To clarify, this was a SrcDS update and applied to both CS:S and HL2DM servers. It was not a HLDS update, so no HL1-based games were affected.
FlyingMongoose
This is my homepage
Posts: 353 Joined: Fri Sep 17, 2004 7:50 pm
Contact:
Post
by FlyingMongoose » Fri Sep 23, 2005 12:13 pm
Well considering the way MM: Source works it makes sense it does work, it doesn't run "alongside" the server, it hooks into it, basically adding functionality creating an engine in which other plugins can run on. Creating a much more stable server environment.
Wolverine
A semi-regular
Posts: 21 Joined: Sat Sep 17, 2005 2:30 pm
Location: Guelph, Ontario Canada
Contact:
Post
by Wolverine » Fri Sep 23, 2005 1:34 pm
those using beetlesmod get the bet version 57 beta5. It works fine with steam update
FlyingMongoose
This is my homepage
Posts: 353 Joined: Fri Sep 17, 2004 7:50 pm
Contact:
Post
by FlyingMongoose » Fri Sep 23, 2005 2:08 pm
I will be applying it asap, however the server I administrate is near full and that's not changing. I don't take my server down under populated situations.