I am having troubles running a CSGO server from my unmanaged VDS. I was able to install it and setup scripts to start and stop and such. I see the server in the master list but when I connect to it the game just hangs at connecting or kicks me back to a lobby. All research points to bad configs and to be honest I don't quite understand this wacky system Valve setup for this game. Does anyone run these successfully and if so can you post good working configs that I can see to mirror setup. I tried editing the example but it's a mess and I don't know what it all means. I am attempting a Deathmatch server to start with but would like to toy with the other gametypes once I know how to make it work...
Any help would be appreciated! I know Edge will have some input.
Counter Strike GO
- Runamuk
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Re: Counter Strike GO
It sounds like you have a configuration issue with your gamemodes_server.txt file. CSGO is extremely picky on how that is setup and something as simple as a extra bracket will cause this.
You may try taking a look at this guide here which explains how to setup a custom mapgroup.
http://www.nfoservers.com/forums/viewto ... =84&t=7831
This one list the default map groups for each gamemode:
http://www.nfoservers.com/forums/viewto ... =84&t=8586
You may try taking a look at this guide here which explains how to setup a custom mapgroup.
http://www.nfoservers.com/forums/viewto ... =84&t=7831
This one list the default map groups for each gamemode:
http://www.nfoservers.com/forums/viewto ... =84&t=8586
@Kraze^NFo> Juski has a very valid point
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
Re: Counter Strike GO
Ok. Here is the Setup. Linux single core VDS with Ubuntu 13.04.
Resources look good.
Here is what generates in the log:
L 05/24/2013 - 09:53:03: Log file started (file "logs/L000_000_000_000_27015_201305240953_000.log") (game "/home/csgoserver/csgo/csgo") (version "5308")
L 05/24/2013 - 09:53:03: Loading map "de_dust"
L 05/24/2013 - 09:53:03: server cvars start
L 05/24/2013 - 09:53:03: "cash_player_killed_teammate" = "-3300"
L 05/24/2013 - 09:53:03: "sv_maxspeed" = "320"
L 05/24/2013 - 09:53:03: "cash_player_respawn_amount" = "0"
L 05/24/2013 - 09:53:03: "cash_team_rescued_hostage" = "0"
L 05/24/2013 - 09:53:03: "cash_team_win_by_defusing_bomb" = "3250"
L 05/24/2013 - 09:53:03: "sv_rollangle" = "0"
L 05/24/2013 - 09:53:03: "r_AirboatViewZHeight" = "0.0"
L 05/24/2013 - 09:53:03: "sv_cheats" = "0"
L 05/24/2013 - 09:53:03: "r_VehicleViewDampen" = "1"
L 05/24/2013 - 09:53:03: "mp_allowNPCs" = "1"
L 05/24/2013 - 09:53:03: "mp_tournament" = "0"
L 05/24/2013 - 09:53:03: "sv_spec_hear" = "1"
L 05/24/2013 - 09:53:03: "cash_player_interact_with_hostage" = "150"
L 05/24/2013 - 09:53:03: "mp_flashlight" = "0"
L 05/24/2013 - 09:53:03: "mp_maxrounds" = "0"
L 05/24/2013 - 09:53:03: "sv_tags" = ""
L 05/24/2013 - 09:53:03: "sv_stepsize" = "18"
L 05/24/2013 - 09:53:03: "mp_teamlist" = "hgrunt;scientist"
L 05/24/2013 - 09:53:03: "sv_alltalk" = "0"
L 05/24/2013 - 09:53:03: "mp_footsteps" = "1"
L 05/24/2013 - 09:53:03: "sv_noclipaccelerate" = "5"
L 05/24/2013 - 09:53:03: "sv_wateraccelerate" = "10"
L 05/24/2013 - 09:53:03: "mp_autocrosshair" = "1"
L 05/24/2013 - 09:53:03: "mp_stalemate_enable" = "0"
L 05/24/2013 - 09:53:03: "cash_team_elimination_bomb_map" = "3250"
L 05/24/2013 - 09:53:03: "cash_player_get_killed" = "0"
L 05/24/2013 - 09:53:03: "mp_roundtime_defuse" = "0"
L 05/24/2013 - 09:53:03: "sv_autobuyammo" = "1"
L 05/24/2013 - 09:53:03: "sv_rollspeed" = "200"
L 05/24/2013 - 09:53:03: "sv_airaccelerate" = "10"
L 05/24/2013 - 09:53:03: "mp_teams_unbalance_limit" = "1"
L 05/24/2013 - 09:53:03: "mp_timelimit" = "5"
L 05/24/2013 - 09:53:03: "cash_team_loser_bonus" = "1400"
L 05/24/2013 - 09:53:03: "sv_deadtalk" = "0"
L 05/24/2013 - 09:53:03: "cash_player_rescued_hostage" = "1000"
L 05/24/2013 - 09:53:03: "sv_waterfriction" = "1"
L 05/24/2013 - 09:53:03: "sv_competitive_official_5v5" = "0"
L 05/24/2013 - 09:53:03: "sv_steamgroup" = ""
L 05/24/2013 - 09:53:03: "cash_player_killed_enemy_default" = "300"
L 05/24/2013 - 09:53:03: "coop" = "0"
L 05/24/2013 - 09:53:03: "mp_respawnwavetime" = "10.0"
L 05/24/2013 - 09:53:03: "nextlevel" = ""
L 05/24/2013 - 09:53:03: "sv_stopspeed" = "75"
L 05/24/2013 - 09:53:03: "sv_specaccelerate" = "5"
L 05/24/2013 - 09:53:03: "deathmatch" = "1"
L 05/24/2013 - 09:53:03: "tv_enable" = "0"
L 05/24/2013 - 09:53:03: "mp_falldamage" = "0"
L 05/24/2013 - 09:53:03: "mp_teammates_are_enemies" = "0"
L 05/24/2013 - 09:53:03: "mp_roundtime_hostage" = "0"
L 05/24/2013 - 09:53:03: "mp_freezetime" = "6"
L 05/24/2013 - 09:53:03: "sv_voiceenable" = "1"
L 05/24/2013 - 09:53:03: "sv_bounce" = "0"
L 05/24/2013 - 09:53:03: "mp_disable_respawn_times" = "0"
L 05/24/2013 - 09:53:03: "r_AirboatViewDampenFreq" = "7.0"
L 05/24/2013 - 09:53:03: "mp_weaponstay" = "0"
L 05/24/2013 - 09:53:03: "mp_hostagepenalty" = "10"
L 05/24/2013 - 09:53:03: "tv_advertise_watchable" = "0"
L 05/24/2013 - 09:53:03: "mp_friendlyfire" = "0"
L 05/24/2013 - 09:53:03: "sv_noclipspeed" = "5"
L 05/24/2013 - 09:53:03: "cash_team_hostage_interaction" = "500"
L 05/24/2013 - 09:53:03: "sv_allchat" = "1"
L 05/24/2013 - 09:53:03: "cash_team_win_by_time_running_out_bomb" = "3250"
L 05/24/2013 - 09:53:03: "cash_player_killed_enemy_factor" = "1"
L 05/24/2013 - 09:53:03: "r_JeepViewDampenDamp" = "1.0"
L 05/24/2013 - 09:53:03: "mp_c4timer" = "45"
L 05/24/2013 - 09:53:03: "r_AirboatViewDampenDamp" = "1.0"
L 05/24/2013 - 09:53:03: "sv_competitive_minspec" = "1"
L 05/24/2013 - 09:53:03: "mp_stalemate_at_timelimit" = "0"
L 05/24/2013 - 09:53:03: "sv_footsteps" = "1"
L 05/24/2013 - 09:53:03: "mp_limitteams" = "2"
L 05/24/2013 - 09:53:03: "tv_relaypassword" = ""
L 05/24/2013 - 09:53:03: "mp_teamplay" = "0"
L 05/24/2013 - 09:53:03: "cash_team_terrorist_win_bomb" = "3500"
L 05/24/2013 - 09:53:03: "cash_team_elimination_hostage_map_t" = "1000"
L 05/24/2013 - 09:53:03: "r_JeepViewDampenFreq" = "7.0"
L 05/24/2013 - 09:53:03: "sv_specnoclip" = "1"
L 05/24/2013 - 09:53:03: "sv_friction" = "4.8"
L 05/24/2013 - 09:53:03: "cash_team_win_by_time_running_out_hostage" = "3250"
L 05/24/2013 - 09:53:03: "cash_player_bomb_planted" = "300"
L 05/24/2013 - 09:53:03: "mp_autoteambalance" = "1"
L 05/24/2013 - 09:53:03: "sv_contact" = ""
L 05/24/2013 - 09:53:03: "cash_player_bomb_defused" = "300"
L 05/24/2013 - 09:53:03: "mp_roundtime" = "5"
L 05/24/2013 - 09:53:03: "sv_kick_ban_duration" = "5"
L 05/24/2013 - 09:53:03: "cash_team_planted_bomb_but_defused" = "800"
L 05/24/2013 - 09:53:03: "cash_player_killed_hostage" = "-1000"
L 05/24/2013 - 09:53:03: "mp_fraglimit" = "0"
L 05/24/2013 - 09:53:03: "mp_forcerespawn" = "1"
L 05/24/2013 - 09:53:03: "decalfrequency" = "10"
L 05/24/2013 - 09:53:03: "mp_winlimit" = "0"
L 05/24/2013 - 09:53:03: "sv_accelerate" = "5.6"
L 05/24/2013 - 09:53:03: "sv_gravity" = "800"
L 05/24/2013 - 09:53:03: "sv_password" = ""
L 05/24/2013 - 09:53:03: "cash_team_elimination_hostage_map_ct" = "2000"
L 05/24/2013 - 09:53:03: "cash_team_win_by_hostage_rescue" = "3500"
L 05/24/2013 - 09:53:03: "r_JeepViewZHeight" = "10.0"
L 05/24/2013 - 09:53:03: "cash_team_loser_bonus_consecutive_rounds" = "500"
L 05/24/2013 - 09:53:03: "cash_player_damage_hostage" = "-30"
L 05/24/2013 - 09:53:03: "cash_team_hostage_alive" = "0"
L 05/24/2013 - 09:53:03: "tv_password" = ""
L 05/24/2013 - 09:53:03: "sv_specspeed" = "3"
L 05/24/2013 - 09:53:03: server cvars end
L 05/24/2013 - 09:53:05: Started map "de_dust" (CRC "1592693790")
L 05/24/2013 - 09:53:05: server_cvar: "mp_freezetime" "5"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_bomb_defused" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_bomb_planted" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_damage_hostage" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_interact_with_hostage" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_killed_enemy_default" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_killed_enemy_factor" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_killed_hostage" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_killed_teammate" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_rescued_hostage" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_elimination_bomb_map" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_elimination_hostage_map_t" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_elimination_hostage_map_ct" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_hostage_interaction" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_loser_bonus" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_planted_bomb_but_defused" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_terrorist_win_bomb" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_win_by_defusing_bomb" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_win_by_hostage_rescue" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_win_by_time_running_out_bomb" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_win_by_time_running_out_hostage" "0"
L 05/24/2013 - 09:53:05: server_cvar: "mp_freezetime" "0"
L 05/24/2013 - 09:53:05: server_cvar: "mp_friendlyfire" "1"
L 05/24/2013 - 09:53:05: server_cvar: "mp_roundtime" "10"
L 05/24/2013 - 09:53:05: server_cvar: "mp_timelimit" "10"
L 05/24/2013 - 09:53:05: server_cvar: "sv_alltalk" "1"
L 05/24/2013 - 09:53:05: server_cvar: "sv_deadtalk" "1"
L 05/24/2013 - 09:54:00: server_cvar: "nextlevel" "de_dust"
L 05/24/2013 - 09:54:00: Log file closed
Here is my start line:
-game csgo -console -usercon -maxplayers_override 24 +game_type 1 +game_mode 2 +mapgroup mapgroupsMP +map de_dust
Here is gamemodes_server.txt:
"gamemodes_server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"casual"
{
"maxplayers" "24"
"mapgroupsMP"
{
"mg_deathmatch" ""
}
}
}
}
}
"mapgroups"
{
//
// Map cycle groups
//
"mg_deathmatch"
{
"name" "mg_deathmatch"
"maps"
{
"de_dust" ""
"de_dust2" ""
"cs_italy" ""
"de_nuke" ""
"de_train" ""
"de_inferno" ""
"cs_office" ""
"de_aztec" ""
"de_dust_se" ""
"de_dust2_se" ""
"cs_italy_se" ""
"de_nuke_se" ""
"de_train_se" ""
"de_inferno_se" ""
"cs_office_se" ""
"de_aztec_se" ""
}
}
}
}
Please help me to understand what is not right. The server restarts but I cannot connect to it and the logs aren't really showing any errors. Sometimes I get booted back to the main menu on CSGO and sometimes it just sits at connecting to server.
Server is version 1.23.0.5
Resources look good.
Here is what generates in the log:
L 05/24/2013 - 09:53:03: Log file started (file "logs/L000_000_000_000_27015_201305240953_000.log") (game "/home/csgoserver/csgo/csgo") (version "5308")
L 05/24/2013 - 09:53:03: Loading map "de_dust"
L 05/24/2013 - 09:53:03: server cvars start
L 05/24/2013 - 09:53:03: "cash_player_killed_teammate" = "-3300"
L 05/24/2013 - 09:53:03: "sv_maxspeed" = "320"
L 05/24/2013 - 09:53:03: "cash_player_respawn_amount" = "0"
L 05/24/2013 - 09:53:03: "cash_team_rescued_hostage" = "0"
L 05/24/2013 - 09:53:03: "cash_team_win_by_defusing_bomb" = "3250"
L 05/24/2013 - 09:53:03: "sv_rollangle" = "0"
L 05/24/2013 - 09:53:03: "r_AirboatViewZHeight" = "0.0"
L 05/24/2013 - 09:53:03: "sv_cheats" = "0"
L 05/24/2013 - 09:53:03: "r_VehicleViewDampen" = "1"
L 05/24/2013 - 09:53:03: "mp_allowNPCs" = "1"
L 05/24/2013 - 09:53:03: "mp_tournament" = "0"
L 05/24/2013 - 09:53:03: "sv_spec_hear" = "1"
L 05/24/2013 - 09:53:03: "cash_player_interact_with_hostage" = "150"
L 05/24/2013 - 09:53:03: "mp_flashlight" = "0"
L 05/24/2013 - 09:53:03: "mp_maxrounds" = "0"
L 05/24/2013 - 09:53:03: "sv_tags" = ""
L 05/24/2013 - 09:53:03: "sv_stepsize" = "18"
L 05/24/2013 - 09:53:03: "mp_teamlist" = "hgrunt;scientist"
L 05/24/2013 - 09:53:03: "sv_alltalk" = "0"
L 05/24/2013 - 09:53:03: "mp_footsteps" = "1"
L 05/24/2013 - 09:53:03: "sv_noclipaccelerate" = "5"
L 05/24/2013 - 09:53:03: "sv_wateraccelerate" = "10"
L 05/24/2013 - 09:53:03: "mp_autocrosshair" = "1"
L 05/24/2013 - 09:53:03: "mp_stalemate_enable" = "0"
L 05/24/2013 - 09:53:03: "cash_team_elimination_bomb_map" = "3250"
L 05/24/2013 - 09:53:03: "cash_player_get_killed" = "0"
L 05/24/2013 - 09:53:03: "mp_roundtime_defuse" = "0"
L 05/24/2013 - 09:53:03: "sv_autobuyammo" = "1"
L 05/24/2013 - 09:53:03: "sv_rollspeed" = "200"
L 05/24/2013 - 09:53:03: "sv_airaccelerate" = "10"
L 05/24/2013 - 09:53:03: "mp_teams_unbalance_limit" = "1"
L 05/24/2013 - 09:53:03: "mp_timelimit" = "5"
L 05/24/2013 - 09:53:03: "cash_team_loser_bonus" = "1400"
L 05/24/2013 - 09:53:03: "sv_deadtalk" = "0"
L 05/24/2013 - 09:53:03: "cash_player_rescued_hostage" = "1000"
L 05/24/2013 - 09:53:03: "sv_waterfriction" = "1"
L 05/24/2013 - 09:53:03: "sv_competitive_official_5v5" = "0"
L 05/24/2013 - 09:53:03: "sv_steamgroup" = ""
L 05/24/2013 - 09:53:03: "cash_player_killed_enemy_default" = "300"
L 05/24/2013 - 09:53:03: "coop" = "0"
L 05/24/2013 - 09:53:03: "mp_respawnwavetime" = "10.0"
L 05/24/2013 - 09:53:03: "nextlevel" = ""
L 05/24/2013 - 09:53:03: "sv_stopspeed" = "75"
L 05/24/2013 - 09:53:03: "sv_specaccelerate" = "5"
L 05/24/2013 - 09:53:03: "deathmatch" = "1"
L 05/24/2013 - 09:53:03: "tv_enable" = "0"
L 05/24/2013 - 09:53:03: "mp_falldamage" = "0"
L 05/24/2013 - 09:53:03: "mp_teammates_are_enemies" = "0"
L 05/24/2013 - 09:53:03: "mp_roundtime_hostage" = "0"
L 05/24/2013 - 09:53:03: "mp_freezetime" = "6"
L 05/24/2013 - 09:53:03: "sv_voiceenable" = "1"
L 05/24/2013 - 09:53:03: "sv_bounce" = "0"
L 05/24/2013 - 09:53:03: "mp_disable_respawn_times" = "0"
L 05/24/2013 - 09:53:03: "r_AirboatViewDampenFreq" = "7.0"
L 05/24/2013 - 09:53:03: "mp_weaponstay" = "0"
L 05/24/2013 - 09:53:03: "mp_hostagepenalty" = "10"
L 05/24/2013 - 09:53:03: "tv_advertise_watchable" = "0"
L 05/24/2013 - 09:53:03: "mp_friendlyfire" = "0"
L 05/24/2013 - 09:53:03: "sv_noclipspeed" = "5"
L 05/24/2013 - 09:53:03: "cash_team_hostage_interaction" = "500"
L 05/24/2013 - 09:53:03: "sv_allchat" = "1"
L 05/24/2013 - 09:53:03: "cash_team_win_by_time_running_out_bomb" = "3250"
L 05/24/2013 - 09:53:03: "cash_player_killed_enemy_factor" = "1"
L 05/24/2013 - 09:53:03: "r_JeepViewDampenDamp" = "1.0"
L 05/24/2013 - 09:53:03: "mp_c4timer" = "45"
L 05/24/2013 - 09:53:03: "r_AirboatViewDampenDamp" = "1.0"
L 05/24/2013 - 09:53:03: "sv_competitive_minspec" = "1"
L 05/24/2013 - 09:53:03: "mp_stalemate_at_timelimit" = "0"
L 05/24/2013 - 09:53:03: "sv_footsteps" = "1"
L 05/24/2013 - 09:53:03: "mp_limitteams" = "2"
L 05/24/2013 - 09:53:03: "tv_relaypassword" = ""
L 05/24/2013 - 09:53:03: "mp_teamplay" = "0"
L 05/24/2013 - 09:53:03: "cash_team_terrorist_win_bomb" = "3500"
L 05/24/2013 - 09:53:03: "cash_team_elimination_hostage_map_t" = "1000"
L 05/24/2013 - 09:53:03: "r_JeepViewDampenFreq" = "7.0"
L 05/24/2013 - 09:53:03: "sv_specnoclip" = "1"
L 05/24/2013 - 09:53:03: "sv_friction" = "4.8"
L 05/24/2013 - 09:53:03: "cash_team_win_by_time_running_out_hostage" = "3250"
L 05/24/2013 - 09:53:03: "cash_player_bomb_planted" = "300"
L 05/24/2013 - 09:53:03: "mp_autoteambalance" = "1"
L 05/24/2013 - 09:53:03: "sv_contact" = ""
L 05/24/2013 - 09:53:03: "cash_player_bomb_defused" = "300"
L 05/24/2013 - 09:53:03: "mp_roundtime" = "5"
L 05/24/2013 - 09:53:03: "sv_kick_ban_duration" = "5"
L 05/24/2013 - 09:53:03: "cash_team_planted_bomb_but_defused" = "800"
L 05/24/2013 - 09:53:03: "cash_player_killed_hostage" = "-1000"
L 05/24/2013 - 09:53:03: "mp_fraglimit" = "0"
L 05/24/2013 - 09:53:03: "mp_forcerespawn" = "1"
L 05/24/2013 - 09:53:03: "decalfrequency" = "10"
L 05/24/2013 - 09:53:03: "mp_winlimit" = "0"
L 05/24/2013 - 09:53:03: "sv_accelerate" = "5.6"
L 05/24/2013 - 09:53:03: "sv_gravity" = "800"
L 05/24/2013 - 09:53:03: "sv_password" = ""
L 05/24/2013 - 09:53:03: "cash_team_elimination_hostage_map_ct" = "2000"
L 05/24/2013 - 09:53:03: "cash_team_win_by_hostage_rescue" = "3500"
L 05/24/2013 - 09:53:03: "r_JeepViewZHeight" = "10.0"
L 05/24/2013 - 09:53:03: "cash_team_loser_bonus_consecutive_rounds" = "500"
L 05/24/2013 - 09:53:03: "cash_player_damage_hostage" = "-30"
L 05/24/2013 - 09:53:03: "cash_team_hostage_alive" = "0"
L 05/24/2013 - 09:53:03: "tv_password" = ""
L 05/24/2013 - 09:53:03: "sv_specspeed" = "3"
L 05/24/2013 - 09:53:03: server cvars end
L 05/24/2013 - 09:53:05: Started map "de_dust" (CRC "1592693790")
L 05/24/2013 - 09:53:05: server_cvar: "mp_freezetime" "5"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_bomb_defused" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_bomb_planted" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_damage_hostage" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_interact_with_hostage" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_killed_enemy_default" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_killed_enemy_factor" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_killed_hostage" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_killed_teammate" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_player_rescued_hostage" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_elimination_bomb_map" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_elimination_hostage_map_t" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_elimination_hostage_map_ct" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_hostage_interaction" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_loser_bonus" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_planted_bomb_but_defused" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_terrorist_win_bomb" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_win_by_defusing_bomb" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_win_by_hostage_rescue" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_win_by_time_running_out_bomb" "0"
L 05/24/2013 - 09:53:05: server_cvar: "cash_team_win_by_time_running_out_hostage" "0"
L 05/24/2013 - 09:53:05: server_cvar: "mp_freezetime" "0"
L 05/24/2013 - 09:53:05: server_cvar: "mp_friendlyfire" "1"
L 05/24/2013 - 09:53:05: server_cvar: "mp_roundtime" "10"
L 05/24/2013 - 09:53:05: server_cvar: "mp_timelimit" "10"
L 05/24/2013 - 09:53:05: server_cvar: "sv_alltalk" "1"
L 05/24/2013 - 09:53:05: server_cvar: "sv_deadtalk" "1"
L 05/24/2013 - 09:54:00: server_cvar: "nextlevel" "de_dust"
L 05/24/2013 - 09:54:00: Log file closed
Here is my start line:
-game csgo -console -usercon -maxplayers_override 24 +game_type 1 +game_mode 2 +mapgroup mapgroupsMP +map de_dust
Here is gamemodes_server.txt:
"gamemodes_server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"casual"
{
"maxplayers" "24"
"mapgroupsMP"
{
"mg_deathmatch" ""
}
}
}
}
}
"mapgroups"
{
//
// Map cycle groups
//
"mg_deathmatch"
{
"name" "mg_deathmatch"
"maps"
{
"de_dust" ""
"de_dust2" ""
"cs_italy" ""
"de_nuke" ""
"de_train" ""
"de_inferno" ""
"cs_office" ""
"de_aztec" ""
"de_dust_se" ""
"de_dust2_se" ""
"cs_italy_se" ""
"de_nuke_se" ""
"de_train_se" ""
"de_inferno_se" ""
"cs_office_se" ""
"de_aztec_se" ""
}
}
}
}
Please help me to understand what is not right. The server restarts but I cannot connect to it and the logs aren't really showing any errors. Sometimes I get booted back to the main menu on CSGO and sometimes it just sits at connecting to server.
Server is version 1.23.0.5
Re: Counter Strike GO
kraze appears to be correct here that you are using an invalid mapgroup. You should change your command line to use "mg_deathmatch", which is the one you appear to have set up. Additionally, you'll need to set game_type 0 and game_mode 0 to match the Classic Casual definition that you set up (IIRC).